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Generic color struct support for DXT3 and DXT5
1 parent c16bec4 commit d96d8e6

2 files changed

Lines changed: 171 additions & 60 deletions

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AssetRipper.TextureDecoder/Dxt/DxtDecoder.cs

Lines changed: 154 additions & 59 deletions
Original file line numberDiff line numberDiff line change
@@ -138,8 +138,7 @@ public static int DecompressDXT1<TOutputColor, TOutputChannel>(ReadOnlySpan<byte
138138
/// <returns>Number of bytes read from <paramref name="input"/></returns>
139139
public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
140140
{
141-
output = new byte[width * height * sizeof(uint)];
142-
return DecompressDXT3(input, width, height, output);
141+
return DecompressDXT3<ColorBGRA32, byte>(input, width, height, out output);
143142
}
144143

145144
/// <summary>
@@ -152,55 +151,107 @@ public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height
152151
/// <returns>Number of bytes read from <paramref name="input"/></returns>
153152
public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
154153
{
155-
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
154+
return DecompressDXT3<ColorBGRA32, byte>(input, width, height, output);
155+
}
156+
157+
/// <summary>
158+
/// Decompress a DXT3 image
159+
/// </summary>
160+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
161+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
162+
/// <param name="input">Input buffer containing the compressed image.</param>
163+
/// <param name="width">Pixel width of the image.</param>
164+
/// <param name="height">Pixel height of the image.</param>
165+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
166+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
167+
public static int DecompressDXT3<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
168+
where TOutputChannel : unmanaged
169+
where TOutputColor : unmanaged, IColor<TOutputChannel>
170+
{
171+
output = new byte[width * height * Unsafe.SizeOf<TOutputColor>()];
172+
return DecompressDXT3<TOutputColor, TOutputChannel>(input, width, height, output);
173+
}
174+
175+
/// <summary>
176+
/// Decompress a DXT1 image
177+
/// </summary>
178+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
179+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
180+
/// <param name="input">Input buffer containing the compressed image.</param>
181+
/// <param name="width">Pixel width of the image.</param>
182+
/// <param name="height">Pixel height of the image.</param>
183+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
184+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
185+
public static int DecompressDXT3<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
186+
where TOutputChannel : unmanaged
187+
where TOutputColor : unmanaged, IColor<TOutputChannel>
188+
{
189+
return DecompressDXT3<TOutputColor, TOutputChannel>(input, width, height, MemoryMarshal.Cast<byte, TOutputColor>(output));
190+
}
191+
192+
/// <summary>
193+
/// Decompress a DXT3 image
194+
/// </summary>
195+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
196+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
197+
/// <param name="input">Input buffer containing the compressed image.</param>
198+
/// <param name="width">Pixel width of the image.</param>
199+
/// <param name="height">Pixel height of the image.</param>
200+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
201+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
202+
public static int DecompressDXT3<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, Span<TOutputColor> output)
203+
where TOutputChannel : unmanaged
204+
where TOutputColor : unmanaged, IColor<TOutputChannel>
205+
{
206+
ThrowHelper.ThrowIfNotEnoughSpace(output.Length, width * height);
156207

157208
int offset = 0;
158209
int bcw = (width + 3) / 4;
159210
int bch = (height + 3) / 4;
160211
int clen_last = (width + 3) % 4 + 1;
161-
uint[] buffer = new uint[16];
162-
int[] colors = new int[4];
163-
int[] alphas = new int[16];
212+
Span<TOutputColor> buffer = stackalloc TOutputColor[16];
213+
Span<ColorRGB<byte>> colors = stackalloc ColorRGB<byte>[4];
214+
Span<byte> alphas = stackalloc byte[16];
164215
for (int t = 0; t < bch; t++)
165216
{
166217
for (int s = 0; s < bcw; s++, offset += 16)
167218
{
168219
for (int i = 0; i < 4; i++)
169220
{
170221
int alpha = input[offset + i * 2] | input[offset + i * 2 + 1] << 8;
171-
alphas[i * 4 + 0] = (((alpha >> 0) & 0xF) * 0x11) << 24;
172-
alphas[i * 4 + 1] = (((alpha >> 4) & 0xF) * 0x11) << 24;
173-
alphas[i * 4 + 2] = (((alpha >> 8) & 0xF) * 0x11) << 24;
174-
alphas[i * 4 + 3] = (((alpha >> 12) & 0xF) * 0x11) << 24;
222+
alphas[i * 4 + 0] = (byte)(((alpha >> 0) & 0xF) * 0x11);
223+
alphas[i * 4 + 1] = (byte)(((alpha >> 4) & 0xF) * 0x11);
224+
alphas[i * 4 + 2] = (byte)(((alpha >> 8) & 0xF) * 0x11);
225+
alphas[i * 4 + 3] = (byte)(((alpha >> 12) & 0xF) * 0x11);
175226
}
176227

177228
int q0 = input[offset + 8] | input[offset + 9] << 8;
178229
int q1 = input[offset + 10] | input[offset + 11] << 8;
179230
Rgb565(q0, out byte r0, out byte g0, out byte b0);
180231
Rgb565(q1, out byte r1, out byte g1, out byte b1);
181-
colors[0] = Color(r0, g0, b0, 0);
182-
colors[1] = Color(r1, g1, b1, 0);
232+
colors[0] = new ColorRGB<byte>(r0, g0, b0);
233+
colors[1] = new ColorRGB<byte>(r1, g1, b1);
183234
if (q0 > q1)
184235
{
185-
colors[2] = Color((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 0);
186-
colors[3] = Color((r0 + r1 * 2) / 3, (g0 + g1 * 2) / 3, (b0 + b1 * 2) / 3, 0);
236+
colors[2] = new ColorRGB<byte>((byte)((r0 * 2 + r1) / 3), (byte)((g0 * 2 + g1) / 3), (byte)((b0 * 2 + b1) / 3));
237+
colors[3] = new ColorRGB<byte>((byte)((r0 + r1 * 2) / 3), (byte)((g0 + g1 * 2) / 3), (byte)((b0 + b1 * 2) / 3));
187238
}
188239
else
189240
{
190-
colors[2] = Color((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 0);
241+
colors[2] = new ColorRGB<byte>((byte)((r0 + r1) / 2), (byte)((g0 + g1) / 2), (byte)((b0 + b1) / 2));
242+
colors[3].SetBlack<ColorRGB<byte>, byte>();
191243
}
192244

193245
uint d = ToUInt32(input, offset + 12);
194246
for (int i = 0; i < 16; i++, d >>= 2)
195247
{
196-
buffer[i] = unchecked((uint)(colors[d & 3] | alphas[i]));
248+
buffer[i].SetConvertedChannels<TOutputColor, TOutputChannel, ColorRGB<byte>, byte>(colors[unchecked((int)(d & 3))], alphas[i]);
197249
}
198250

199-
int clen = (s < bcw - 1 ? 4 : clen_last) * 4;
251+
int clen = s < bcw - 1 ? 4 : clen_last;
200252
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
201253
{
202-
ReadOnlySpan<byte> bufferSpan = MemoryMarshal.Cast<uint, byte>(new ReadOnlySpan<uint>(buffer));
203-
BlockCopy(bufferSpan, i * 4 * 4, output, (y * width + s * 4) * 4, clen);
254+
BlockCopy(buffer, i * 4, output, y * width + s * 4, clen);
204255
}
205256
}
206257
}
@@ -218,8 +269,7 @@ public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height
218269
/// <returns>Number of bytes read from <paramref name="input"/></returns>
219270
public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
220271
{
221-
output = new byte[width * height * sizeof(uint)];
222-
return DecompressDXT5(input, width, height, output);
272+
return DecompressDXT5<ColorBGRA32, byte>(input, width, height, out output);
223273
}
224274

225275
/// <summary>
@@ -232,75 +282,126 @@ public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height
232282
/// <returns>Number of bytes read from <paramref name="input"/></returns>
233283
public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
234284
{
235-
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
285+
return DecompressDXT5<ColorBGRA32, byte>(input, width, height, output);
286+
}
287+
288+
/// <summary>
289+
/// Decompress a DXT5 image
290+
/// </summary>
291+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
292+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
293+
/// <param name="input">Input buffer containing the compressed image.</param>
294+
/// <param name="width">Pixel width of the image.</param>
295+
/// <param name="height">Pixel height of the image.</param>
296+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
297+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
298+
public static int DecompressDXT5<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
299+
where TOutputChannel : unmanaged
300+
where TOutputColor : unmanaged, IColor<TOutputChannel>
301+
{
302+
output = new byte[width * height * Unsafe.SizeOf<TOutputColor>()];
303+
return DecompressDXT5<TOutputColor, TOutputChannel>(input, width, height, output);
304+
}
305+
306+
/// <summary>
307+
/// Decompress a DXT1 image
308+
/// </summary>
309+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
310+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
311+
/// <param name="input">Input buffer containing the compressed image.</param>
312+
/// <param name="width">Pixel width of the image.</param>
313+
/// <param name="height">Pixel height of the image.</param>
314+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
315+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
316+
public static int DecompressDXT5<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
317+
where TOutputChannel : unmanaged
318+
where TOutputColor : unmanaged, IColor<TOutputChannel>
319+
{
320+
return DecompressDXT5<TOutputColor, TOutputChannel>(input, width, height, MemoryMarshal.Cast<byte, TOutputColor>(output));
321+
}
322+
323+
/// <summary>
324+
/// Decompress a DXT5 image
325+
/// </summary>
326+
/// <typeparam name="TOutputColor">The <see cref="IColor{T}"/> type used for each pixel.</typeparam>
327+
/// <typeparam name="TOutputChannel">The channel type used in <typeparamref name="TOutputColor"/>.</typeparam>
328+
/// <param name="input">Input buffer containing the compressed image.</param>
329+
/// <param name="width">Pixel width of the image.</param>
330+
/// <param name="height">Pixel height of the image.</param>
331+
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
332+
/// <returns>Number of bytes read from <paramref name="input"/></returns>
333+
public static int DecompressDXT5<TOutputColor, TOutputChannel>(ReadOnlySpan<byte> input, int width, int height, Span<TOutputColor> output)
334+
where TOutputChannel : unmanaged
335+
where TOutputColor : unmanaged, IColor<TOutputChannel>
336+
{
337+
ThrowHelper.ThrowIfNotEnoughSpace(output.Length, width * height);
236338

237339
int offset = 0;
238340
int bcw = (width + 3) / 4;
239341
int bch = (height + 3) / 4;
240342
int clen_last = (width + 3) % 4 + 1;
241-
uint[] buffer = new uint[16];
242-
int[] colors = new int[4];
243-
int[] alphas = new int[8];
343+
Span<TOutputColor> buffer = stackalloc TOutputColor[16];
344+
Span<ColorRGB<byte>> colors = stackalloc ColorRGB<byte>[4];
345+
Span<byte> alphas = stackalloc byte[8];
244346
for (int t = 0; t < bch; t++)
245347
{
246348
for (int s = 0; s < bcw; s++, offset += 16)
247349
{
248-
alphas[0] = input[offset + 0];
249-
alphas[1] = input[offset + 1];
250-
if (alphas[0] > alphas[1])
350+
byte a0 = input[offset + 0];
351+
byte a1 = input[offset + 1];
352+
alphas[0] = a0;
353+
alphas[1] = a1;
354+
if (a0 > a1)
251355
{
252-
alphas[2] = (alphas[0] * 6 + alphas[1]) / 7;
253-
alphas[3] = (alphas[0] * 5 + alphas[1] * 2) / 7;
254-
alphas[4] = (alphas[0] * 4 + alphas[1] * 3) / 7;
255-
alphas[5] = (alphas[0] * 3 + alphas[1] * 4) / 7;
256-
alphas[6] = (alphas[0] * 2 + alphas[1] * 5) / 7;
257-
alphas[7] = (alphas[0] + alphas[1] * 6) / 7;
356+
alphas[2] = (byte)((a0 * 6 + a1) / 7);
357+
alphas[3] = (byte)((a0 * 5 + a1 * 2) / 7);
358+
alphas[4] = (byte)((a0 * 4 + a1 * 3) / 7);
359+
alphas[5] = (byte)((a0 * 3 + a1 * 4) / 7);
360+
alphas[6] = (byte)((a0 * 2 + a1 * 5) / 7);
361+
alphas[7] = (byte)((a0 + a1 * 6) / 7);
258362
}
259363
else
260364
{
261-
alphas[2] = (alphas[0] * 4 + alphas[1]) / 5;
262-
alphas[3] = (alphas[0] * 3 + alphas[1] * 2) / 5;
263-
alphas[4] = (alphas[0] * 2 + alphas[1] * 3) / 5;
264-
alphas[5] = (alphas[0] + alphas[1] * 4) / 5;
265-
alphas[7] = 255;
266-
}
267-
for (int i = 0; i < 8; i++)
268-
{
269-
alphas[i] <<= 24;
365+
alphas[2] = (byte)((a0 * 4 + a1) / 5);
366+
alphas[3] = (byte)((a0 * 3 + a1 * 2) / 5);
367+
alphas[4] = (byte)((a0 * 2 + a1 * 3) / 5);
368+
alphas[5] = (byte)((a0 + a1 * 4) / 5);
369+
alphas[6] = byte.MinValue;
370+
alphas[7] = byte.MaxValue;
270371
}
271372

272373
int q0 = input[offset + 8] | input[offset + 9] << 8;
273374
int q1 = input[offset + 10] | input[offset + 11] << 8;
274375
Rgb565(q0, out byte r0, out byte g0, out byte b0);
275376
Rgb565(q1, out byte r1, out byte g1, out byte b1);
276-
colors[0] = Color(r0, g0, b0, 0);
277-
colors[1] = Color(r1, g1, b1, 0);
377+
colors[0] = new ColorRGB<byte>(r0, g0, b0);
378+
colors[1] = new ColorRGB<byte>(r1, g1, b1);
278379
if (q0 > q1)
279380
{
280-
colors[2] = Color((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 0);
281-
colors[3] = Color((r0 + r1 * 2) / 3, (g0 + g1 * 2) / 3, (b0 + b1 * 2) / 3, 0);
381+
colors[2] = new ColorRGB<byte>((byte)((r0 * 2 + r1) / 3), (byte)((g0 * 2 + g1) / 3), (byte)((b0 * 2 + b1) / 3));
382+
colors[3] = new ColorRGB<byte>((byte)((r0 + r1 * 2) / 3), (byte)((g0 + g1 * 2) / 3), (byte)((b0 + b1 * 2) / 3));
282383
}
283384
else
284385
{
285-
colors[2] = Color((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 0);
386+
colors[2] = new ColorRGB<byte>((byte)((r0 + r1) / 2), (byte)((g0 + g1) / 2), (byte)((b0 + b1) / 2));
387+
colors[3].SetBlack<ColorRGB<byte>, byte>();
286388
}
287389

288390
ulong da = ToUInt64(input, offset) >> 16;
289391
uint dc = ToUInt32(input, offset + 12);
290392
for (int i = 0; i < 16; i++, da >>= 3, dc >>= 2)
291393
{
292-
buffer[i] = unchecked((uint)(alphas[da & 7] | colors[dc & 3]));
394+
buffer[i].SetConvertedChannels<TOutputColor, TOutputChannel, ColorRGB<byte>, byte>(colors[unchecked((int)(dc & 3))], alphas[unchecked((int)(da & 7))]);
293395
}
294396

295-
int clen = (s < bcw - 1 ? 4 : clen_last) * 4;
397+
int clen = s < bcw - 1 ? 4 : clen_last;
296398
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
297399
{
298-
ReadOnlySpan<byte> bufferSpan = MemoryMarshal.Cast<uint, byte>(new ReadOnlySpan<uint>(buffer));
299-
BlockCopy(bufferSpan, i * 4 * 4, output, (y * width + s * 4) * 4, clen);
400+
BlockCopy(buffer, i * 4, output, y * width + s * 4, clen);
300401
}
301402
}
302403
}
303-
404+
304405
return offset;
305406
}
306407

@@ -315,12 +416,6 @@ private static void Rgb565(int c, out byte r, out byte g, out byte b)
315416
b |= (byte)(b >> 5);
316417
}
317418

318-
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
319-
private static int Color(int r, int g, int b, int a)
320-
{
321-
return (byte)r << 16 | (byte)g << 8 | (byte)b | (byte)a << 24;
322-
}
323-
324419
/// <summary>
325420
/// Based on <see cref="Buffer.BlockCopy(Array, int, Array, int, int)"/>
326421
/// </summary>

AssetRipper.TextureDecoder/Rgb/Color.cs

Lines changed: 17 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,6 @@
1-
namespace AssetRipper.TextureDecoder.Rgb;
1+
using AssetRipper.TextureDecoder.Rgb.Formats;
2+
3+
namespace AssetRipper.TextureDecoder.Rgb;
24

35
public static class Color
46
{
@@ -52,6 +54,20 @@ internal static void SetConvertedChannels<TThis, TThisChannel, TSourceChannel>(t
5254
NumericConversion.Convert<TSourceChannel, TThisChannel>(a));
5355
}
5456

57+
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
58+
internal static void SetConvertedChannels<TThis, TThisChannel, TSourceColor, TSourceChannel>(this ref TThis color, TSourceColor rgb, TSourceChannel a)
59+
where TThisChannel : unmanaged
60+
where TSourceChannel : unmanaged
61+
where TThis : unmanaged, IColor<TThisChannel>
62+
where TSourceColor : unmanaged, IColor<TSourceChannel>
63+
{
64+
color.SetChannels(
65+
NumericConversion.Convert<TSourceChannel, TThisChannel>(rgb.R),
66+
NumericConversion.Convert<TSourceChannel, TThisChannel>(rgb.G),
67+
NumericConversion.Convert<TSourceChannel, TThisChannel>(rgb.B),
68+
NumericConversion.Convert<TSourceChannel, TThisChannel>(a));
69+
}
70+
5571
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
5672
public static int GetChannelCount<T>() where T : IColorBase
5773
{

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