Description
The weighted ejector will occasionally miss its target whenever said target is significantly below the ejector.
Related: the path that the ejector will make can bend to unreasonable degrees (even behind itself) when the target is significantly below the ejector. It will differ between preview, placement (ie viewed with a wrench), and seemingly the actual path taken (cannot confirm)
The target (the depot), at y=64, with missed items nearby:

The ejector, at y=208:

Bonus: ejector at y=166, before placement. The target is toward the bottom right of the image:

The same ejector, after placement:

Game Log
https://mclo.gs/wV7kL8f
Debug Information
Client Info
Create:
Mod Version: 6.0.9
Mod Git Commit: e2de2b9a02406ec33ff6d8851ed6f0b56240b6ec
Ponder Version: 1.0.81+mc1.21.1
NeoForge Version: 21.1.215
Minecraft Version: 1.21.1
Graphics:
Flywheel Version: 1.0.6
Flywheel Backend: flywheel:indirect
OpenGL Renderer: AMD Radeon RX 7800 XT (radeonsi, navi32, ACO, DRM 3.64, 6.19.11-arch1-1)
OpenGL Version: 4.6 (Core Profile) Mesa 26.0.4-arch1.1
Graphics Mode: fancy
PojavLauncher Detected: false
System Information:
Operating System: Linux (amd64) version 6.19.11-arch1-1
Java Version: 21.0.3, Microsoft
JVM Flags: 2 total; -Xms512m -Xmx4096m
Memory: 569286072 bytes (542 MiB) / 1447034880 bytes (1380 MiB) up to 4294967296 bytes (4096 MiB)
Total Memory: 1053347568 bytes (1004 MiB) / 1447034880 bytes (1380 MiB)
CPU: AMD Ryzen 7 8700G w/ Radeon 780M Graphics @ 5.18 GHz; 8 cores / 16 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Just Enough Items: 19.27.0.340
Server Info
Create:
Mod Version: 6.0.9
Mod Git Commit: e2de2b9a02406ec33ff6d8851ed6f0b56240b6ec
Ponder Version: 1.0.81+mc1.21.1
NeoForge Version: 21.1.215
Minecraft Version: 1.21.1
System Information:
Operating System: Linux (amd64) version 6.19.11-arch1-1
Java Version: 21.0.3, Microsoft
JVM Flags: 2 total; -Xms512m -Xmx4096m
Memory: 569286072 bytes (542 MiB) / 1447034880 bytes (1380 MiB) up to 4294967296 bytes (4096 MiB)
Total Memory: 1053347568 bytes (1004 MiB) / 1447034880 bytes (1380 MiB)
CPU: AMD Ryzen 7 8700G w/ Radeon 780M Graphics @ 5.18 GHz; 8 cores / 16 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Just Enough Items: 19.27.0.340
Description
The weighted ejector will occasionally miss its target whenever said target is significantly below the ejector.
Related: the path that the ejector will make can bend to unreasonable degrees (even behind itself) when the target is significantly below the ejector. It will differ between preview, placement (ie viewed with a wrench), and seemingly the actual path taken (cannot confirm)
The target (the depot), at y=64, with missed items nearby:

The ejector, at y=208:

Bonus: ejector at y=166, before placement. The target is toward the bottom right of the image:

The same ejector, after placement:

Game Log
https://mclo.gs/wV7kL8f
Debug Information
Client Info
Server Info