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SoftwareGuide/Latex/02-Cover-Book2.tex

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\chapter*{About the Cover}
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The cover image consists of a photograph of ABS plastic anatomical objects
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printed with a MakerBot Replicator 2X 3D printer. Mesh STL files were generated from the images with VTK.
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printed with a \verb|MakerBot Replicator 2X 3D| printer.
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Mesh STL files were generated from the images with VTK.
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\begin{description}
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SoftwareGuide/Latex/Architecture/Iterators.tex

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Section~\ref{sec:IteratorsInterface} and the same code constructs as normal
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iterators for looping through an
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image. Figure~\ref{fig:NeighborhoodIteratorFig1} shows a neighborhood iterator
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moving through an iteration region. This iterator defines a $3x3$ neighborhood
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moving through an iteration region. This iterator defines a 3$\times$3 neighborhood
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around each pixel that it visits. The \emph{center} of the neighborhood
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iterator is always positioned over its current index and all other neighborhood
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pixel indices are referenced as offsets from the center index. The pixel
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\begin{figure}
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\centering
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\includegraphics[width=0.6\textwidth]{NeighborhoodIteratorFig1.eps}
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\itkcaption[Neighborhood iterator]{Path of a $3x3$ neighborhood
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\itkcaption[Neighborhood iterator]{Path of a 3$\times$3 neighborhood
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iterator through a 2D image region. The extent of the neighborhood is
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indicated by the hashing around the iterator position. Pixels that lie within
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this extent are accessible through the iterator. An arrow denotes a single
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Another way to think about a pixel location in a neighborhood is as an
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ND offset from the neighborhood center. The upper-left-forward corner
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of a $3x3x3$ neighborhood, for example, can be described by offset
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of a 3$\times$3$\times$3 neighborhood, for example, can be described by offset
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$(-1, -1, -1)$. The bottom-right-back corner of the same neighborhood
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is at offset $(1, 1, 1)$. In
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Figure~\ref{fig:NeighborhoodIteratorFig2}, the offset from center is

SoftwareGuide/Latex/DesignAndFunctionality/Filtering.tex

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The typical effect of median filtration on a noisy digital image is a dramatic reduction in impulse noise spikes. The filter also tends to preserve brightness differences across signal steps, resulting in reduced blurring of regional boundaries. The filter also tends to preserve the positions of boundaries in an image.
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Figure \ref{fig:BinaryMedianImageFilterOutputMultipleIterations} below shows the effect of running the median filter with a 3x3 classical window size
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Figure~\ref{fig:BinaryMedianImageFilterOutputMultipleIterations} below shows the effect of running the median filter
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with a 3$times$3 classical window size
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1, 10 and 50 times. There is a tradeoff in noise reduction and the sharpness of the image when the window size is increased\begin{figure}
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\center
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\includegraphics[width=0.44\textwidth]{BinaryMedianImageFilterOutput1.eps}

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