@@ -468,16 +468,16 @@ function Modify(case, value)
468468 MangAdmin :ChatMsg (" .modify aspeed " .. value )
469469 MangAdmin :LogAction (" Modified AllSpeeds for " .. player .. " to " .. value .. " mana" )
470470 elseif case == " arena" then
471- MangAdmin :ChatMsg (" .modify arena " .. value )
471+ MangAdmin :ChatMsg (" .modify arenapoints " .. value )
472472 MangAdmin :LogAction (" Modified Arena Points for " .. player .. " to " .. value .. " mana" )
473473 elseif case == " bwalk" then
474- MangAdmin :ChatMsg (" .modify bwalk " .. value )
474+ MangAdmin :ChatMsg (" .modify speed backwalk " .. value )
475475 MangAdmin :LogAction (" Modified BackWalk for " .. player .. " to " .. value .. " mana" )
476476 elseif case == " drunk" then
477477 MangAdmin :ChatMsg (" .modify drunk " .. value )
478478 MangAdmin :LogAction (" Modified Drunk for " .. player .. " to " .. value .. " mana" )
479479 elseif case == " fly" then
480- MangAdmin :ChatMsg (" .modify fly " .. value )
480+ MangAdmin :ChatMsg (" .modify speed fly " .. value )
481481 MangAdmin :LogAction (" Modified FlySpeed for " .. player .. " to " .. value .. " mana" )
482482 elseif case == " gender" then
483483 MangAdmin :ChatMsg (" .modify gender " .. value )
@@ -494,17 +494,14 @@ function Modify(case, value)
494494 elseif case == " runicpower" then
495495 MangAdmin :ChatMsg (" .modify runicpower " .. value )
496496 MangAdmin :LogAction (" Modified RunicPower for " .. player .. " to " .. value .. " mana" )
497- elseif case == " speed" then
498- MangAdmin :ChatMsg (" .modify speed " .. value )
499- MangAdmin :LogAction (" Modified Speed for " .. player .. " to " .. value .. " mana" )
500497 elseif case == " standstate" then
501498 MangAdmin :ChatMsg (" .modify standstate " .. value )
502499 MangAdmin :LogAction (" Modified StandState for " .. player .. " to " .. value .. " mana" )
503500 elseif case == " swim" then
504- MangAdmin :ChatMsg (" .modify swim " .. value )
501+ MangAdmin :ChatMsg (" .modify speed swim " .. value )
505502 MangAdmin :LogAction (" Modified SwimSpeed for " .. player .. " to " .. value .. " mana" )
506503 elseif case == " tp" then
507- MangAdmin :ChatMsg (" .modify tp " .. value )
504+ MangAdmin :ChatMsg (" .modify talentpoints " .. value )
508505 MangAdmin :LogAction (" Modified TalentPoints for " .. player .. " to " .. value .. " mana" )
509506 end
510507 else
@@ -579,7 +576,6 @@ function ModifyDropDownInitialize()
579576 { Locale [" ma_Phase" ], " phase" },
580577 { Locale [" ma_Rage" ], " rage" },
581578 { Locale [" ma_RunicPower" ], " runicpower" },
582- { Locale [" ma_Speed" ], " speed" },
583579 { Locale [" ma_StandSate" ], " standstate" },
584580 { Locale [" ma_SwimSpeed" ], " swim" },
585581 { Locale [" ma_TalentPoints" ], " tp" }
@@ -603,8 +599,6 @@ function ResetDropDownInitialize()
603599 local level = 1
604600 local info = UIDropDownMenu_CreateInfo ()
605601 local buttons = {
606- { Locale [" ma_resetallspells" ], " all spells" },
607- { Locale [" ma_resetalltalents" ], " all talents" },
608602 { Locale [" ma_achievements" ], " achievements" },
609603 { Locale [" ma_Honor" ], " honor" },
610604 { Locale [" ma_Level" ], " level" },
@@ -623,5 +617,5 @@ function ResetDropDownInitialize()
623617 info .keepShownOnClick = nil
624618 UIDropDownMenu_AddButton (info , level )
625619 end
626- UIDropDownMenu_SetSelectedValue (ma_resetdropdown , " talents " )
620+ UIDropDownMenu_SetSelectedValue (ma_resetdropdown , " achievements " )
627621end
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