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Fix sample links to point to real WindowsAppSDK-Samples
- Replace non-existent zip download links with actual GitHub sample links
- Link to specific files (GestureRecognizer.xaml.cs) not just repo root
- Consolidate Related articles section with direct links to relevant code
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
**Download this sample from [Pointer input sample (basic)](https://github.com/MicrosoftDocs/windows-topic-specific-samples/archive/winui3-pointers.zip)**
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**See the complete sample: [Input sample (WinUI 3)](https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/Input/cs-winui)**
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### Create the UI
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**Download this sample from [Pointer input sample (UserControl with animation)](https://github.com/MicrosoftDocs/windows-topic-specific-samples/archive/winui3-pointers-animation.zip)**
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**See [GestureRecognizer.xaml.cs](https://github.com/microsoft/WindowsAppSDK-Samples/blob/main/Samples/Input/cs-winui/GestureRecognizer.xaml.cs) for a complete example using pointer events with GestureRecognizer.**
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### Visual feedback
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### Handle pointer events
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Finally, we define our basic pointer event handlers in the MainPage.xaml.cs code-behind. We won't reproduce the code here as the basics were covered in the previous example, but you can download the working sample from [Pointer input sample (UserControl with animation)](https://github.com/MicrosoftDocs/windows-topic-specific-samples/archive/winui3-pointers-animation.zip).
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Finally, we define our basic pointer event handlers in the MainPage.xaml.cs code-behind. We won't reproduce the code here as the basics were covered in the previous example. See the [Input sample](https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/Input/cs-winui) for a complete working project.
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