1+ /// Managed-OSVR binding
2+ ///
3+ /// <copyright>
4+ /// Copyright 2014 Sensics, Inc.
5+ ///
6+ /// Licensed under the Apache License, Version 2.0 (the "License");
7+ /// you may not use this file except in compliance with the License.
8+ /// You may obtain a copy of the License at
9+ ///
10+ /// http://www.apache.org/licenses/LICENSE-2.0
11+ ///
12+ /// Unless required by applicable law or agreed to in writing, software
13+ /// distributed under the License is distributed on an "AS IS" BASIS,
14+ /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15+ /// See the License for the specific language governing permissions and
16+ /// limitations under the License.
17+ /// </copyright>
18+
119using System ;
220using System . Runtime . InteropServices ;
321using OSVR . ClientKit ;
@@ -17,10 +35,10 @@ public class ClientContext : IDisposable
1735 {
1836 #region ClientKit C functions
1937#if UNITY_IPHONE || UNITY_XBOX360
20- // On iOS and Xbox 360, plugins are statically linked into
21- // the executable, so we have to use __Internal as the
22- // library name.
23- const string OSVR_CORE_DLL = "__Internal" ;
38+ // On iOS and Xbox 360, plugins are statically linked into
39+ // the executable, so we have to use __Internal as the
40+ // library name.
41+ const string OSVR_CORE_DLL = "__Internal" ;
2442#else
2543 const string OSVR_CORE_DLL = "osvrClientKit" ;
2644#endif
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