Commit d5afd25
committed
- Added Distortion effect to VRDisplayTracked prefab.
- Changed Near camera property from .3 to .01 on VRDisplayTracked prefab.
- Changed default screen dimensions to 1920x1080 in Project Settings.
- VRHead: Made private variables private. Added Property for Camera. Added Distortion effect.
- VREye: Added Property for Camera. Added Distortion effect.
- Changed Quality Settings: Turned on 4x AA, turned off Shadows, set default to "Good"
- Changed Fixed Timestep from 0.2 to 0.016667. This should improve camera movement.
- Added a new demo scene and a sky material... just wanted another scene to work in.
- Added OsvrDistortion.shader, OsvrDistortion.cs, and OsvrPostEffectsBase.cs which are modified versions of Unity's Image Effect shaders/scripts. Requires Pro or Unity 5.1 parent 4e50815 commit d5afd25
18 files changed
Lines changed: 3788 additions & 32 deletions
File tree
- OSVR-Unity
- Assets/OSVRUnity
- Prefabs
- Sample
- Demo/Scenes
- Materials
- Shaders
- src
- ProjectSettings
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