You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: OSVR-Unity/README.md
+2-1Lines changed: 2 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -5,7 +5,8 @@
5
5
## Known Issues
6
6
This list only includes Unity-specific issues that have a substantial impact on the development experience. For a full list of issues, see the [GitHub issue tracker](https://github.com/sensics/OSVR-Unity/issues)
7
7
8
-
- Display configuration is currently hardcoded, rather than receiving data from the OSVR server. ([GitHub issue](https://github.com/OSVR/OSVR-Unity/issues/2))
8
+
- Stereo will not work unless you load a display `.json` file manually into the display prefab. A number of these are bundled with the plugin: drag and drop the appropriate one into the slot in the Inspector.
9
+
- Display configuration is not always falling back to data from OSVR. ([GitHub issue](https://github.com/OSVR/OSVR-Unity/issues/2))
9
10
10
11
## Basic Principles and Files
11
12
On a machine where you're running an OSVR-Unity application, you need to run an OSVR server, part of the OSVR-Core builds. For convenience, a 32-bit OSVR Server install is bundled in the OSVR-Unity snapshot archives. [Contact us](mailto:support@osvr.org) if you need help.
0 commit comments