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model_placement_region_placement.go
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/*
Machines API
This site hosts documentation generated from the Fly.io Machines API OpenAPI specification. Visit our complete [Machines API docs](https://fly.io/docs/machines/api/) for how to get started, more information about each endpoint, parameter descriptions, and examples.
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package machines
import (
"encoding/json"
)
// checks if the PlacementRegionPlacement type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PlacementRegionPlacement{}
// PlacementRegionPlacement struct for PlacementRegionPlacement
type PlacementRegionPlacement struct {
// Hint on the number of machines in this region can be created concurrently. Equal to the number of unique hosts selected for placement.
Concurrency *int64 `json:"concurrency,omitempty"`
Count *int64 `json:"count,omitempty"`
Region *string `json:"region,omitempty"`
}
// NewPlacementRegionPlacement instantiates a new PlacementRegionPlacement object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPlacementRegionPlacement() *PlacementRegionPlacement {
this := PlacementRegionPlacement{}
return &this
}
// NewPlacementRegionPlacementWithDefaults instantiates a new PlacementRegionPlacement object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPlacementRegionPlacementWithDefaults() *PlacementRegionPlacement {
this := PlacementRegionPlacement{}
return &this
}
// GetConcurrency returns the Concurrency field value if set, zero value otherwise.
func (o *PlacementRegionPlacement) GetConcurrency() int64 {
if o == nil || IsNil(o.Concurrency) {
var ret int64
return ret
}
return *o.Concurrency
}
// GetConcurrencyOk returns a tuple with the Concurrency field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlacementRegionPlacement) GetConcurrencyOk() (*int64, bool) {
if o == nil || IsNil(o.Concurrency) {
return nil, false
}
return o.Concurrency, true
}
// HasConcurrency returns a boolean if a field has been set.
func (o *PlacementRegionPlacement) HasConcurrency() bool {
if o != nil && !IsNil(o.Concurrency) {
return true
}
return false
}
// SetConcurrency gets a reference to the given int64 and assigns it to the Concurrency field.
func (o *PlacementRegionPlacement) SetConcurrency(v int64) {
o.Concurrency = &v
}
// GetCount returns the Count field value if set, zero value otherwise.
func (o *PlacementRegionPlacement) GetCount() int64 {
if o == nil || IsNil(o.Count) {
var ret int64
return ret
}
return *o.Count
}
// GetCountOk returns a tuple with the Count field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlacementRegionPlacement) GetCountOk() (*int64, bool) {
if o == nil || IsNil(o.Count) {
return nil, false
}
return o.Count, true
}
// HasCount returns a boolean if a field has been set.
func (o *PlacementRegionPlacement) HasCount() bool {
if o != nil && !IsNil(o.Count) {
return true
}
return false
}
// SetCount gets a reference to the given int64 and assigns it to the Count field.
func (o *PlacementRegionPlacement) SetCount(v int64) {
o.Count = &v
}
// GetRegion returns the Region field value if set, zero value otherwise.
func (o *PlacementRegionPlacement) GetRegion() string {
if o == nil || IsNil(o.Region) {
var ret string
return ret
}
return *o.Region
}
// GetRegionOk returns a tuple with the Region field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlacementRegionPlacement) GetRegionOk() (*string, bool) {
if o == nil || IsNil(o.Region) {
return nil, false
}
return o.Region, true
}
// HasRegion returns a boolean if a field has been set.
func (o *PlacementRegionPlacement) HasRegion() bool {
if o != nil && !IsNil(o.Region) {
return true
}
return false
}
// SetRegion gets a reference to the given string and assigns it to the Region field.
func (o *PlacementRegionPlacement) SetRegion(v string) {
o.Region = &v
}
func (o PlacementRegionPlacement) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PlacementRegionPlacement) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Concurrency) {
toSerialize["concurrency"] = o.Concurrency
}
if !IsNil(o.Count) {
toSerialize["count"] = o.Count
}
if !IsNil(o.Region) {
toSerialize["region"] = o.Region
}
return toSerialize, nil
}
type NullablePlacementRegionPlacement struct {
value *PlacementRegionPlacement
isSet bool
}
func (v NullablePlacementRegionPlacement) Get() *PlacementRegionPlacement {
return v.value
}
func (v *NullablePlacementRegionPlacement) Set(val *PlacementRegionPlacement) {
v.value = val
v.isSet = true
}
func (v NullablePlacementRegionPlacement) IsSet() bool {
return v.isSet
}
func (v *NullablePlacementRegionPlacement) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePlacementRegionPlacement(val *PlacementRegionPlacement) *NullablePlacementRegionPlacement {
return &NullablePlacementRegionPlacement{value: val, isSet: true}
}
func (v NullablePlacementRegionPlacement) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePlacementRegionPlacement) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}