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Copy file name to clipboardExpand all lines: content/en-us/production/monetization/roblox-plus.md
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---
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title: Roblox Plus
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description: Roblox Plus gives you additional ways to earn from your experiences by rewarding engagement and purchases from Plus subscribers.
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description: Roblox Plus gives you additional ways to earn from your games by rewarding engagement and purchases from Plus subscribers.
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---
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<Alertseverity="info">
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Roblox Plus will become available to users starting on April 30, 2026.
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</Alert>
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**Roblox Plus** gives you additional ways to earn from your experiences by rewarding engagement and purchases from Plus subscribers.
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**Roblox Plus** gives you additional ways to earn from your games by rewarding engagement and purchases from Plus subscribers.
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Users who subscribe to Plus get a range of benefits to enhance their purchasing power, access, and overall experience on the platform:
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Users who subscribe to Plus get a range of benefits to enhance their purchasing power, access, and overall game on the platform:
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-**Discounted purchases**: Subscribers get 10% off eligible purchases, including in-experience items, avatar items, and more. The discount increases to 20% starting in the third month. Roblox covers this discount for you.
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-**Discounted purchases**: Subscribers get 10% off eligible purchases, including in-game items, avatar items, and more. The discount increases to 20% starting in the third month. Roblox covers this discount for you.
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-**Free paid private servers**: Subscribers get unlimited access to paid private servers at no cost. You're still compensated when they spend time in your paid private servers.
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-**Free Robux transfers**: Subscribers can transfer Robux at no cost to sender or recipient.
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-**Free Robux transfers**: Subscribers can transfer Robux at no cost to sender or recipient. Transfers are subject to age restrictions and parental consent.
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-[**Marketplace access**](../../marketplace/marketplace-policy.md#creator-requirements): Subscribers can trade and resell limited items, and publish and sell avatar items. Premium subscribers have the same Marketplace access.
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You can earn from Roblox Plus subscribers through:
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For more information about the benefits of Roblox Plus to end-users, see the [help center](https://en.help.roblox.com/hc/en-us/articles/47967913158164-Roblox-Plus).
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-**In-experience Robux purchases**: Subscribers receive a 10–20% discount on purchases, which is covered by Roblox so that your earnings per purchase are not reduced. Lower prices can encourage more frequent purchases, helping increase your overall revenue.
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-**Driving Plus sign-ups**: Encourage engaged users to subscribe to Roblox Plus directly from your experience using `Class.MarketplaceService.PromptRobloxSubscriptionPurchase|PromptRobloxSubscriptionPurchase`. You can earn up to 750 Robux for each new subscriber you bring in.
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-**Time spent in paid private servers**: Earn up to 100 Robux per subscriber when they spend at least 60 minutes in your paid private servers each month.
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As a creator, you can earn from Roblox Plus subscribers through:
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-[**In-game Robux purchases**](#earn-from-in-experience-purchases): Subscribers receive a 10–20% discount on purchases, which is covered by Roblox so that your earnings per purchase are not reduced. Lower prices can encourage more frequent purchases, helping increase your overall revenue.
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-[**Driving Plus sign-ups**](#earn-from-in-experience-plus-subscriptions): Encourage engaged users to subscribe to Roblox Plus directly from your game using `Class.MarketplaceService.PromptRobloxSubscriptionPurchase|PromptRobloxSubscriptionPurchase`. You can earn up to 750 Robux for each new subscriber you bring in.
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-[**Time spent in paid private servers**](#earn-from-paid-private-server-time): Earn up to 100 Robux per subscriber when they spend at least 60 minutes in your paid private servers each month.
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</table>
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<Alertseverity="warning">
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**If you hard-code prices, your in-experience UI might display incorrect pricing to Plus subscribers.** While subscribers are still charged the discounted price, your experience might show them the full price instead. This mismatch can cause confusion.
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**If you hard-code prices, your in-game UI might display incorrect pricing to Plus subscribers.** While subscribers are still charged the discounted price, your game might show them the full price instead. This mismatch can cause confusion.
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To display accurate, real-time pricing (including Plus discounts), you should use `Class.MarketplaceService` functions like `Class.MarketplaceService.GetProductInfoAsync|GetProductInfoAsync` and `Class.MarketplaceService.GetDeveloperProductsAsync|GetDeveloperProductsAsync`.
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## Earn from in-experience Plus subscriptions
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You can encourage users to subscribe to Roblox Plus directly from your experience with `Class.MarketplaceService.PromptRobloxSubscriptionPurchase|PromptRobloxSubscriptionPurchase`. For each user who becomes a subscriber through your experience, you earn **250 Robux per month for their first three consecutive months**, with up to **750 Robux for every newly acquired subscriber**.
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You can encourage users to subscribe to Roblox Plus directly from your game with `Class.MarketplaceService.PromptRobloxSubscriptionPurchase|PromptRobloxSubscriptionPurchase`. For each user who becomes a subscriber through your game, you earn **250 Robux per month for their first three consecutive months**, with up to **750 Robux for every newly acquired subscriber**.
Roblox Plus subscription prompts might appear in other places like paid private server pages or purchase modals, but you only earn a Robux payout when a user subscribes through your experience using `PromptRobloxSubscriptionPurchase`.
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Roblox Plus subscription prompts might appear in other places like paid private server pages or purchase modals, but you only earn a Robux payout when a user subscribes through your game using `PromptRobloxSubscriptionPurchase`.
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</Alert>
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To offer Plus subscriptions within your experience and grant rewards to users:
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To offer Plus subscriptions within your game and grant rewards to users:
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1. Detect when the user reaches the point in your experience where you want to offer the Plus subscription.
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1. Detect when the user reaches the point in your game where you want to offer the Plus subscription.
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2. Check whether the user already has an active Plus subscription with `Class.Player.HasRobloxSubscription|HasRobloxSubscription`.
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3. If the user is already a subscriber:
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1. Grant them the reward immediately.
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### Examples
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The following examples show how to work with Roblox Plus in your experience, including retrieving discount information, checking subscription status, prompting users to subscribe, and handling the purchase flow.
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The following examples show how to work with Roblox Plus in your game, including retrieving discount information, checking subscription status, prompting users to subscribe, and handling the purchase flow.
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<h5style={{marginTop:'36px'}}>Example 1</h5>
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print("Awarding the '3-Month Subscription Veteran' skin!")
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end
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-- Check if user subscribed through the experience
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-- Check if user subscribed through the game
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ifdetails.IsOriginExperiencethen
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print("Attribution confirmed: User subscribed via this experience.")
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print("Attribution confirmed: User subscribed via this game.")
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else
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print("User subscribed elsewhere: Website or another experience.")
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print("User subscribed elsewhere: Website or another game.")
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end
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end
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```
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<h5style={{marginTop:'36px'}}>Example 3</h5>
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Prompt users to subscribe to Plus and handle the purchase flow in your experience.
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Prompt users to subscribe to Plus and handle the purchase flow in your game.
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On each successful Plus subscription renewal, Roblox evaluates that subscriber's paid private server usage over the previous 30 days. It then considers the **top five paid private servers** where the subscriber spent at least 60 minutes during that period. If your server qualifies, you earn based on the server price, up to a maximum of 100 Robux per user per server.
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In the following example, Servers A, B, and C qualify because the Plus subscriber spent at least 60 minutes in each server during the last 30 days. Servers D and E don't qualify because they don't meet the 60-minute threshold. The creator earns a total of 205 Robux across the qualifying servers.
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In the following example, Servers A, B, and C qualify because the Plus subscriber spent at least 60 minutes in each server during the last 30 days. Servers D and E don't qualify because they don't meet the 60-minute threshold. If all five servers (A–E) belong to the same game and represent the top five servers the subscriber spent time in, the creator earns a total of 205 Robux across the qualifying servers.
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were from their game AND there were the top 5 servers the user was in.
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<table>
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<thead>
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<tr>
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<td>**Experience's paid private server**</td>
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<td>**game's paid private server**</td>
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<td>**Server price**</td>
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<td>**Cumulative time (30 days prior to renewal)**</td>
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<td>**Creator earnings**</td>
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## Track your Plus earnings
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You can track your earnings from users who subscribe to Roblox Plus through your in-experience prompts, as well as from Plus subscribers who spend time in your paid private servers, whether they join from within your experience or outside of it.
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You can track your earnings from users who subscribe to Roblox Plus through your in-game prompts, as well as from Plus subscribers who spend time in your paid private servers, whether they join from within your game or outside of it.
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To see a detailed breakdown of your Plus subscription incentives:
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1. In Creator Hub, go to **Creations** and select an experience.
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1. In Creator Hub, go to **Creations** and select a game.
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