diff --git a/redist/redist-manifests/.manifest.redist-server-preview.txt b/redist/redist-manifests/.manifest.redist-server-preview.txt index ff4c8d93..855f8848 100644 --- a/redist/redist-manifests/.manifest.redist-server-preview.txt +++ b/redist/redist-manifests/.manifest.redist-server-preview.txt @@ -1 +1 @@ -1589865438027616073 +7547275886187648295 diff --git a/redist/redist-server-preview/Assembly-CSharp.dll b/redist/redist-server-preview/Assembly-CSharp.dll index 5b953304..a9871b6a 100755 Binary files a/redist/redist-server-preview/Assembly-CSharp.dll and b/redist/redist-server-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-server-preview/Assembly-CSharp.xml b/redist/redist-server-preview/Assembly-CSharp.xml index a664faee..caf35f65 100755 --- a/redist/redist-server-preview/Assembly-CSharp.xml +++ b/redist/redist-server-preview/Assembly-CSharp.xml @@ -5516,6 +5516,16 @@ Should cardio, diving, exercise, and parkour default to max level? + + + If true, skills related to player's skillset/speciality are half cost. + + + + + If true, skills related to player's skillset/speciality cannot lose levels on death. + + Should guns with Instakill Headshots (snipers) bypass armor? @@ -10188,6 +10198,20 @@ Volume weather mask used while not inside an ambience volume. + + + If >= 0, overrides vanilla skill cost. + Defaults to -1. + + + + + If >= 0, overrides vanilla increase in skill cost with each level. + For example, if the base cost is 10 and this is 15, the first level will cost 10 XP, + the second level 25 XP, the third 40 XP, so on and so forth. + Defaults to -1. + + Allows level to override skill max levels. @@ -10215,6 +10239,14 @@ Defaults to _Color. + + + If set, overrides the per-skillset items players spawn with. + Can be used to prevent skillset default items in singleplayer. + Server "Loadout" command takes priority over this option. + Defaults to null. + + Players are kicked from multiplayer if their skin color is within threshold of any of these rules. @@ -17808,75 +17840,75 @@ Get sleek color for UI. If HasNameColor, get NameColor. Otherwise, preferred font color. - + - Allows Unity events to modify which crafting tags are provided by owning object. - Must be connected to a Crafting Tag Provider. + Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot. - + - GUIDs of Unturned tag assets to modify. + Cannot be placed in primary nor secondary slots, but can be equipped from bag. - + - Add listed tags to provided tags. + Can be placed in primary slot, but cannot be equipped in secondary or bag. - + - Remove listed tags from provided tags. + Can be placed in primary or secondary slot, but cannot be equipped from bag. - + - Apply only if this component is active and enabled. + Only used by NPCs. - + - Apply only if this component is inactive and/or disabled. + Can be placed in primary, secondary, or equipped while in bag. - + - Always apply. + Allows Unity events to modify which crafting tags are provided by owning object. + Must be connected to a Crafting Tag Provider. - + - Get wrapper method rather than Awake because component might be inactive but should still apply modifiers. + GUIDs of Unturned tag assets to modify. - + - Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot. + Add listed tags to provided tags. - + - Cannot be placed in primary nor secondary slots, but can be equipped from bag. + Remove listed tags from provided tags. - + - Can be placed in primary slot, but cannot be equipped in secondary or bag. + Apply only if this component is active and enabled. - + - Can be placed in primary or secondary slot, but cannot be equipped from bag. + Apply only if this component is inactive and/or disabled. - + - Only used by NPCs. + Always apply. - + - Can be placed in primary, secondary, or equipped while in bag. + Get wrapper method rather than Awake because component might be inactive but should still apply modifiers. @@ -19322,21 +19354,6 @@ Note: If barricade is attached to a vehicle this is the local rotation. - - - Button in a list of levels. - - - - - Button in the list of levels for server browser filters. - - - - - Button in the list of levels for the map editor. - - Extensions to the built-in Physics class. @@ -19365,6 +19382,21 @@ Wrapper that respects landscape hole volumes. + + + Button in a list of levels. + + + + + Button in the list of levels for server browser filters. + + + + + Button in the list of levels for the map editor. + + Base class for IMGUI implementations of primitive building block widgets. diff --git a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec index 68002cc9..a4c2d95d 100644 --- a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server - 3.25.8.2-preview19933935 + 3.25.8.2-preview19945370 Unturned 3 Server-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server-preview/manifest.sha256.json b/redist/redist-server-preview/manifest.sha256.json index 2f183e93..824bab37 100644 --- a/redist/redist-server-preview/manifest.sha256.json +++ b/redist/redist-server-preview/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617", "SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92", - "Assembly-CSharp.xml": "fb532b41617a3c3c30bf477fc72d6c240c6b9d3f78e62e996b4f01ede4553bda", + "Assembly-CSharp.xml": "b1f73783bc702c4e779e296c12bcbba363e78fe71b1d1736b164343563176725", "UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a", - "Assembly-CSharp.dll": "c8529ef6e8af5ff4a561b043f38513da1db4c5df684432532f6d4c789eb9bf47", + "Assembly-CSharp.dll": "507cac133aaf46fbf3c673c3c5d5ae5b9dfc940d3272e58512ca8faacb24e689", "SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1", "com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad", "UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b", diff --git a/redist/redist-server-preview/version.preview.json b/redist/redist-server-preview/version.preview.json index a10c8ea5..4d6d067b 100644 --- a/redist/redist-server-preview/version.preview.json +++ b/redist/redist-server-preview/version.preview.json @@ -1,7 +1,7 @@ { "GameVersion": "3.25.8.2", - "BuildId": "19933935", - "NuGetVersion": "3.25.8.2-preview19933935", - "FilesHash": "2FE04E1DF0FB25E733F315EEA7830B7A2066A09832B754717BE2EB56C0A49212", - "LastUpdated": "2025-09-10T23:41:40.3443287Z" + "BuildId": "19945370", + "NuGetVersion": "3.25.8.2-preview19945370", + "FilesHash": "FA49F71BA5CF4AAD728ABD87ED38496D2BFBC3DD704726B914D41A1F95A2B55F", + "LastUpdated": "2025-09-11T17:16:00.9535573Z" } \ No newline at end of file