diff --git a/redist/redist-manifests/.manifest.redist-server-preview.txt b/redist/redist-manifests/.manifest.redist-server-preview.txt
index ff4c8d93..855f8848 100644
--- a/redist/redist-manifests/.manifest.redist-server-preview.txt
+++ b/redist/redist-manifests/.manifest.redist-server-preview.txt
@@ -1 +1 @@
-1589865438027616073
+7547275886187648295
diff --git a/redist/redist-server-preview/Assembly-CSharp.dll b/redist/redist-server-preview/Assembly-CSharp.dll
index 5b953304..a9871b6a 100755
Binary files a/redist/redist-server-preview/Assembly-CSharp.dll and b/redist/redist-server-preview/Assembly-CSharp.dll differ
diff --git a/redist/redist-server-preview/Assembly-CSharp.xml b/redist/redist-server-preview/Assembly-CSharp.xml
index a664faee..caf35f65 100755
--- a/redist/redist-server-preview/Assembly-CSharp.xml
+++ b/redist/redist-server-preview/Assembly-CSharp.xml
@@ -5516,6 +5516,16 @@
Should cardio, diving, exercise, and parkour default to max level?
+
+
+ If true, skills related to player's skillset/speciality are half cost.
+
+
+
+
+ If true, skills related to player's skillset/speciality cannot lose levels on death.
+
+
Should guns with Instakill Headshots (snipers) bypass armor?
@@ -10188,6 +10198,20 @@
Volume weather mask used while not inside an ambience volume.
+
+
+ If >= 0, overrides vanilla skill cost.
+ Defaults to -1.
+
+
+
+
+ If >= 0, overrides vanilla increase in skill cost with each level.
+ For example, if the base cost is 10 and this is 15, the first level will cost 10 XP,
+ the second level 25 XP, the third 40 XP, so on and so forth.
+ Defaults to -1.
+
+
Allows level to override skill max levels.
@@ -10215,6 +10239,14 @@
Defaults to _Color.
+
+
+ If set, overrides the per-skillset items players spawn with.
+ Can be used to prevent skillset default items in singleplayer.
+ Server "Loadout" command takes priority over this option.
+ Defaults to null.
+
+
Players are kicked from multiplayer if their skin color is within threshold of any of these rules.
@@ -17808,75 +17840,75 @@
Get sleek color for UI. If HasNameColor, get NameColor. Otherwise, preferred font color.
-
+
- Allows Unity events to modify which crafting tags are provided by owning object.
- Must be connected to a Crafting Tag Provider.
+ Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot.
-
+
- GUIDs of Unturned tag assets to modify.
+ Cannot be placed in primary nor secondary slots, but can be equipped from bag.
-
+
- Add listed tags to provided tags.
+ Can be placed in primary slot, but cannot be equipped in secondary or bag.
-
+
- Remove listed tags from provided tags.
+ Can be placed in primary or secondary slot, but cannot be equipped from bag.
-
+
- Apply only if this component is active and enabled.
+ Only used by NPCs.
-
+
- Apply only if this component is inactive and/or disabled.
+ Can be placed in primary, secondary, or equipped while in bag.
-
+
- Always apply.
+ Allows Unity events to modify which crafting tags are provided by owning object.
+ Must be connected to a Crafting Tag Provider.
-
+
- Get wrapper method rather than Awake because component might be inactive but should still apply modifiers.
+ GUIDs of Unturned tag assets to modify.
-
+
- Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot.
+ Add listed tags to provided tags.
-
+
- Cannot be placed in primary nor secondary slots, but can be equipped from bag.
+ Remove listed tags from provided tags.
-
+
- Can be placed in primary slot, but cannot be equipped in secondary or bag.
+ Apply only if this component is active and enabled.
-
+
- Can be placed in primary or secondary slot, but cannot be equipped from bag.
+ Apply only if this component is inactive and/or disabled.
-
+
- Only used by NPCs.
+ Always apply.
-
+
- Can be placed in primary, secondary, or equipped while in bag.
+ Get wrapper method rather than Awake because component might be inactive but should still apply modifiers.
@@ -19322,21 +19354,6 @@
Note: If barricade is attached to a vehicle this is the local rotation.
-
-
- Button in a list of levels.
-
-
-
-
- Button in the list of levels for server browser filters.
-
-
-
-
- Button in the list of levels for the map editor.
-
-
Extensions to the built-in Physics class.
@@ -19365,6 +19382,21 @@
Wrapper that respects landscape hole volumes.
+
+
+ Button in a list of levels.
+
+
+
+
+ Button in the list of levels for server browser filters.
+
+
+
+
+ Button in the list of levels for the map editor.
+
+
Base class for IMGUI implementations of primitive building block widgets.
diff --git a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
index 68002cc9..a4c2d95d 100644
--- a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
+++ b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
@@ -2,7 +2,7 @@
RocketModFix.Unturned.Redist.Server
- 3.25.8.2-preview19933935
+ 3.25.8.2-preview19945370
Unturned 3 Server-side redistributables. Standalone and always up-to-date.
diff --git a/redist/redist-server-preview/manifest.sha256.json b/redist/redist-server-preview/manifest.sha256.json
index 2f183e93..824bab37 100644
--- a/redist/redist-server-preview/manifest.sha256.json
+++ b/redist/redist-server-preview/manifest.sha256.json
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617",
"SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92",
- "Assembly-CSharp.xml": "fb532b41617a3c3c30bf477fc72d6c240c6b9d3f78e62e996b4f01ede4553bda",
+ "Assembly-CSharp.xml": "b1f73783bc702c4e779e296c12bcbba363e78fe71b1d1736b164343563176725",
"UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a",
- "Assembly-CSharp.dll": "c8529ef6e8af5ff4a561b043f38513da1db4c5df684432532f6d4c789eb9bf47",
+ "Assembly-CSharp.dll": "507cac133aaf46fbf3c673c3c5d5ae5b9dfc940d3272e58512ca8faacb24e689",
"SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1",
"com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad",
"UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b",
diff --git a/redist/redist-server-preview/version.preview.json b/redist/redist-server-preview/version.preview.json
index a10c8ea5..4d6d067b 100644
--- a/redist/redist-server-preview/version.preview.json
+++ b/redist/redist-server-preview/version.preview.json
@@ -1,7 +1,7 @@
{
"GameVersion": "3.25.8.2",
- "BuildId": "19933935",
- "NuGetVersion": "3.25.8.2-preview19933935",
- "FilesHash": "2FE04E1DF0FB25E733F315EEA7830B7A2066A09832B754717BE2EB56C0A49212",
- "LastUpdated": "2025-09-10T23:41:40.3443287Z"
+ "BuildId": "19945370",
+ "NuGetVersion": "3.25.8.2-preview19945370",
+ "FilesHash": "FA49F71BA5CF4AAD728ABD87ED38496D2BFBC3DD704726B914D41A1F95A2B55F",
+ "LastUpdated": "2025-09-11T17:16:00.9535573Z"
}
\ No newline at end of file