diff --git a/redist/redist-manifests/.manifest.redist-server-preview.txt b/redist/redist-manifests/.manifest.redist-server-preview.txt index 5352e39b..375dec05 100644 --- a/redist/redist-manifests/.manifest.redist-server-preview.txt +++ b/redist/redist-manifests/.manifest.redist-server-preview.txt @@ -1 +1 @@ -6970963907029416567 +7571789713891065815 diff --git a/redist/redist-server-preview/Assembly-CSharp.dll b/redist/redist-server-preview/Assembly-CSharp.dll index 6dcb590a..4eac2ec7 100755 Binary files a/redist/redist-server-preview/Assembly-CSharp.dll and b/redist/redist-server-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-server-preview/Assembly-CSharp.xml b/redist/redist-server-preview/Assembly-CSharp.xml index 813f7304..a71d1a53 100755 --- a/redist/redist-server-preview/Assembly-CSharp.xml +++ b/redist/redist-server-preview/Assembly-CSharp.xml @@ -10244,6 +10244,11 @@ Defaults to _Color. + + + t passed into ParticleSystem.Simulate when clouds need an update. + + If set, overrides the per-skillset items players spawn with. @@ -11555,15 +11560,15 @@ regardless of which glazier is used. - + - Stockpile item definition id with rev-share for the level creators. - Randomly selected from associated items list. + Other menus can modify DevkitSelectionToolOptions so we need to sync our menu when opened. - + - Other menus can modify DevkitSelectionToolOptions so we need to sync our menu when opened. + Stockpile item definition id with rev-share for the level creators. + Randomly selected from associated items list. @@ -13755,6 +13760,11 @@ Optional parameter for error logging and responding to the invoker. + + + Not extendable until transport API is better finalized. + + Wraps audio source to prevent caller from meddling with it, and to allow the implementation @@ -13792,11 +13802,6 @@ Timer needs playId as well in case source has been recycled by the time duration expires. - - - Not extendable until transport API is better finalized. - - How many seconds message should popup. @@ -19746,6 +19751,21 @@ Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject. + + + Volume doesn't override fog. + + + + + Volume fog settings are the same at all times of day. + + + + + Volume fog settings vary throughout the day. + + Kept because lots of modders have been using this script in Unity, @@ -19757,6 +19777,11 @@ If per-weather mask AND is non zero the weather will blend in. + + + Kept for backwards compatibility with fog volumes created in Unity / by mods. + + Distinguishes from zero falloff which may be useful deep in a cave. diff --git a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec index c593123d..94f36d64 100644 --- a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server - 3.25.8.3-preview19966297 + 3.25.8.4-preview19992390 Unturned 3 Server-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server-preview/manifest.sha256.json b/redist/redist-server-preview/manifest.sha256.json index a4508779..a28495a3 100644 --- a/redist/redist-server-preview/manifest.sha256.json +++ b/redist/redist-server-preview/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617", "SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92", - "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50", + "Assembly-CSharp.xml": "4e307bff3552d6dbd2d57f48b57e18139e9631b36612685483a18acf90993e33", "UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a", - "Assembly-CSharp.dll": "29bbcd5bce868cd21ffa140475bdc481ebab883ef891bfa4a088f9d9593f4fa9", + "Assembly-CSharp.dll": "df5120bd55ae8a7bacbfcbd5061ce45d91bc9da9d9dea6cd1ac4e617463fd8a2", "SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1", "com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad", "UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b", diff --git a/redist/redist-server-preview/version.preview.json b/redist/redist-server-preview/version.preview.json index 6b789679..693eee84 100644 --- a/redist/redist-server-preview/version.preview.json +++ b/redist/redist-server-preview/version.preview.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.8.3", - "BuildId": "19966297", - "NuGetVersion": "3.25.8.3-preview19966297", - "FilesHash": "2AD9183FDF49C631F00658890696C6DB57875E191550E29BECD4C98E9C45B5C8", - "LastUpdated": "2025-09-13T03:52:06.2450694Z" + "GameVersion": "3.25.8.4", + "BuildId": "19992390", + "NuGetVersion": "3.25.8.4-preview19992390", + "FilesHash": "046CE90ABB1182EFDD544C1C066CA097DC2BC0BC4C74A91ADFBE8B06D20CCF84", + "LastUpdated": "2025-09-16T01:17:52.2252258Z" } \ No newline at end of file