diff --git a/redist/redist-manifests/.manifest.redist-server-preview.txt b/redist/redist-manifests/.manifest.redist-server-preview.txt
index 5352e39b..375dec05 100644
--- a/redist/redist-manifests/.manifest.redist-server-preview.txt
+++ b/redist/redist-manifests/.manifest.redist-server-preview.txt
@@ -1 +1 @@
-6970963907029416567
+7571789713891065815
diff --git a/redist/redist-server-preview/Assembly-CSharp.dll b/redist/redist-server-preview/Assembly-CSharp.dll
index 6dcb590a..4eac2ec7 100755
Binary files a/redist/redist-server-preview/Assembly-CSharp.dll and b/redist/redist-server-preview/Assembly-CSharp.dll differ
diff --git a/redist/redist-server-preview/Assembly-CSharp.xml b/redist/redist-server-preview/Assembly-CSharp.xml
index 813f7304..a71d1a53 100755
--- a/redist/redist-server-preview/Assembly-CSharp.xml
+++ b/redist/redist-server-preview/Assembly-CSharp.xml
@@ -10244,6 +10244,11 @@
Defaults to _Color.
+
+
+ t passed into ParticleSystem.Simulate when clouds need an update.
+
+
If set, overrides the per-skillset items players spawn with.
@@ -11555,15 +11560,15 @@
regardless of which glazier is used.
-
+
- Stockpile item definition id with rev-share for the level creators.
- Randomly selected from associated items list.
+ Other menus can modify DevkitSelectionToolOptions so we need to sync our menu when opened.
-
+
- Other menus can modify DevkitSelectionToolOptions so we need to sync our menu when opened.
+ Stockpile item definition id with rev-share for the level creators.
+ Randomly selected from associated items list.
@@ -13755,6 +13760,11 @@
Optional parameter for error logging and responding to the invoker.
+
+
+ Not extendable until transport API is better finalized.
+
+
Wraps audio source to prevent caller from meddling with it, and to allow the implementation
@@ -13792,11 +13802,6 @@
Timer needs playId as well in case source has been recycled by the time duration expires.
-
-
- Not extendable until transport API is better finalized.
-
-
How many seconds message should popup.
@@ -19746,6 +19751,21 @@
Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject.
+
+
+ Volume doesn't override fog.
+
+
+
+
+ Volume fog settings are the same at all times of day.
+
+
+
+
+ Volume fog settings vary throughout the day.
+
+
Kept because lots of modders have been using this script in Unity,
@@ -19757,6 +19777,11 @@
If per-weather mask AND is non zero the weather will blend in.
+
+
+ Kept for backwards compatibility with fog volumes created in Unity / by mods.
+
+
Distinguishes from zero falloff which may be useful deep in a cave.
diff --git a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
index c593123d..94f36d64 100644
--- a/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
+++ b/redist/redist-server-preview/RocketModFix.Unturned.Redist.Server.nuspec
@@ -2,7 +2,7 @@
RocketModFix.Unturned.Redist.Server
- 3.25.8.3-preview19966297
+ 3.25.8.4-preview19992390
Unturned 3 Server-side redistributables. Standalone and always up-to-date.
diff --git a/redist/redist-server-preview/manifest.sha256.json b/redist/redist-server-preview/manifest.sha256.json
index a4508779..a28495a3 100644
--- a/redist/redist-server-preview/manifest.sha256.json
+++ b/redist/redist-server-preview/manifest.sha256.json
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617",
"SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92",
- "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50",
+ "Assembly-CSharp.xml": "4e307bff3552d6dbd2d57f48b57e18139e9631b36612685483a18acf90993e33",
"UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a",
- "Assembly-CSharp.dll": "29bbcd5bce868cd21ffa140475bdc481ebab883ef891bfa4a088f9d9593f4fa9",
+ "Assembly-CSharp.dll": "df5120bd55ae8a7bacbfcbd5061ce45d91bc9da9d9dea6cd1ac4e617463fd8a2",
"SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1",
"com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad",
"UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b",
diff --git a/redist/redist-server-preview/version.preview.json b/redist/redist-server-preview/version.preview.json
index 6b789679..693eee84 100644
--- a/redist/redist-server-preview/version.preview.json
+++ b/redist/redist-server-preview/version.preview.json
@@ -1,7 +1,7 @@
{
- "GameVersion": "3.25.8.3",
- "BuildId": "19966297",
- "NuGetVersion": "3.25.8.3-preview19966297",
- "FilesHash": "2AD9183FDF49C631F00658890696C6DB57875E191550E29BECD4C98E9C45B5C8",
- "LastUpdated": "2025-09-13T03:52:06.2450694Z"
+ "GameVersion": "3.25.8.4",
+ "BuildId": "19992390",
+ "NuGetVersion": "3.25.8.4-preview19992390",
+ "FilesHash": "046CE90ABB1182EFDD544C1C066CA097DC2BC0BC4C74A91ADFBE8B06D20CCF84",
+ "LastUpdated": "2025-09-16T01:17:52.2252258Z"
}
\ No newline at end of file