diff --git a/redist/redist-manifests/.manifest.redist-server.txt b/redist/redist-manifests/.manifest.redist-server.txt index 5352e39b..ec184589 100644 --- a/redist/redist-manifests/.manifest.redist-server.txt +++ b/redist/redist-manifests/.manifest.redist-server.txt @@ -1 +1 @@ -6970963907029416567 +3729129420365018900 diff --git a/redist/redist-server/Assembly-CSharp.dll b/redist/redist-server/Assembly-CSharp.dll index 6dcb590a..a02ea039 100755 Binary files a/redist/redist-server/Assembly-CSharp.dll and b/redist/redist-server/Assembly-CSharp.dll differ diff --git a/redist/redist-server/Assembly-CSharp.xml b/redist/redist-server/Assembly-CSharp.xml index 813f7304..cf28b97a 100755 --- a/redist/redist-server/Assembly-CSharp.xml +++ b/redist/redist-server/Assembly-CSharp.xml @@ -1520,6 +1520,16 @@ request the server to do X we may as well support a "mod hook" that works with all three. + + + Optional component on Turret_# GameObject for modding UnityEvents. + + + + + Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. + + Controls where attachments looks for ADS alignment transform. @@ -1593,16 +1603,6 @@ If true, text label for distance is visible. - - - Optional component on Turret_# GameObject for modding UnityEvents. - - - - - Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. - - Displays a single random item. Placed under the other main menu buttons. @@ -10244,6 +10244,11 @@ Defaults to _Color. + + + t passed into ParticleSystem.Simulate when clouds need an update. + + If set, overrides the per-skillset items players spawn with. @@ -11245,6 +11250,11 @@ Tokens containing a colon ':' are ignored so that they can represent special filters like MasterBundleSearchFilter. + + + If true, spawn effect at player's position (rather than Spawnpoint). + + Should the RPC be called in reliable mode? Unreliable effects might not be received. @@ -15595,6 +15605,17 @@ false is useful for transient interactions. + + + If true, OnStateEnabled and OnStateDisabled are only invoked in singleplayer and on the server. + + + + + If true, calls to GotoEnabledState, GotoDisabledState, and ToggleState are only processed in singleplayer + and on the server. + + Controls how state change requests are performed when running as both client and server ("listen server"). @@ -19259,6 +19280,12 @@ For non-repeat weapons the "Use" audio clip is played once time reaches this point. + + + If true, the server will replicate the event to clients. + Defaults to true. + + Catch exceptions to prevent a broken powerable from breaking all the other powerable items in the area. @@ -19746,6 +19773,21 @@ Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject. + + + Volume doesn't override fog. + + + + + Volume fog settings are the same at all times of day. + + + + + Volume fog settings vary throughout the day. + + Kept because lots of modders have been using this script in Unity, @@ -19757,6 +19799,11 @@ If per-weather mask AND is non zero the weather will blend in. + + + Kept for backwards compatibility with fog volumes created in Unity / by mods. + + Distinguishes from zero falloff which may be useful deep in a cave. diff --git a/redist/redist-server/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server/RocketModFix.Unturned.Redist.Server.nuspec index 625986dc..5098e927 100644 --- a/redist/redist-server/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server - 3.25.8.3 + 3.25.9.0 Unturned 3 Server-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server/manifest.sha256.json b/redist/redist-server/manifest.sha256.json index a4508779..253bdd72 100644 --- a/redist/redist-server/manifest.sha256.json +++ b/redist/redist-server/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617", "SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92", - "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50", + "Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506", "UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a", - "Assembly-CSharp.dll": "29bbcd5bce868cd21ffa140475bdc481ebab883ef891bfa4a088f9d9593f4fa9", + "Assembly-CSharp.dll": "423be1d638f83e6917d217c606a2d5bf5fb006e8353f7a452b5f507cad6bff69", "SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1", "com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad", "UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b", diff --git a/redist/redist-server/version.json b/redist/redist-server/version.json index 7d65c35f..444f05d8 100644 --- a/redist/redist-server/version.json +++ b/redist/redist-server/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.8.3", - "BuildId": "19966297", - "NuGetVersion": "3.25.8.3", - "FilesHash": "2AD9183FDF49C631F00658890696C6DB57875E191550E29BECD4C98E9C45B5C8", - "LastUpdated": "2025-09-15T15:41:47.7021088Z" + "GameVersion": "3.25.9.0", + "BuildId": "20079430", + "NuGetVersion": "3.25.9.0", + "FilesHash": "729ED35AB082B36CCC952B6E841A8F1DAD9301FD16C8705EFA013A3B26CACF4E", + "LastUpdated": "2025-09-22T17:16:22.2076226Z" } \ No newline at end of file