diff --git a/redist/redist-manifests/.manifest.redist-server-publicized.txt b/redist/redist-manifests/.manifest.redist-server-publicized.txt
index 5352e39b..ec184589 100644
--- a/redist/redist-manifests/.manifest.redist-server-publicized.txt
+++ b/redist/redist-manifests/.manifest.redist-server-publicized.txt
@@ -1 +1 @@
-6970963907029416567
+3729129420365018900
diff --git a/redist/redist-server-publicized/Assembly-CSharp.dll b/redist/redist-server-publicized/Assembly-CSharp.dll
index 48b669f5..a1fa0c56 100644
Binary files a/redist/redist-server-publicized/Assembly-CSharp.dll and b/redist/redist-server-publicized/Assembly-CSharp.dll differ
diff --git a/redist/redist-server-publicized/Assembly-CSharp.xml b/redist/redist-server-publicized/Assembly-CSharp.xml
index 813f7304..cf28b97a 100755
--- a/redist/redist-server-publicized/Assembly-CSharp.xml
+++ b/redist/redist-server-publicized/Assembly-CSharp.xml
@@ -1520,6 +1520,16 @@
request the server to do X we may as well support a "mod hook" that works with all three.
+
+
+ Optional component on Turret_# GameObject for modding UnityEvents.
+
+
+
+
+ Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
+
+
Controls where attachments looks for ADS alignment transform.
@@ -1593,16 +1603,6 @@
If true, text label for distance is visible.
-
-
- Optional component on Turret_# GameObject for modding UnityEvents.
-
-
-
-
- Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
-
-
Displays a single random item. Placed under the other main menu buttons.
@@ -10244,6 +10244,11 @@
Defaults to _Color.
+
+
+ t passed into ParticleSystem.Simulate when clouds need an update.
+
+
If set, overrides the per-skillset items players spawn with.
@@ -11245,6 +11250,11 @@
Tokens containing a colon ':' are ignored so that they can represent special filters like MasterBundleSearchFilter.
+
+
+ If true, spawn effect at player's position (rather than Spawnpoint).
+
+
Should the RPC be called in reliable mode? Unreliable effects might not be received.
@@ -15595,6 +15605,17 @@
false is useful for transient interactions.
+
+
+ If true, OnStateEnabled and OnStateDisabled are only invoked in singleplayer and on the server.
+
+
+
+
+ If true, calls to GotoEnabledState, GotoDisabledState, and ToggleState are only processed in singleplayer
+ and on the server.
+
+
Controls how state change requests are performed when running as both client and server ("listen server").
@@ -19259,6 +19280,12 @@
For non-repeat weapons the "Use" audio clip is played once time reaches this point.
+
+
+ If true, the server will replicate the event to clients.
+ Defaults to true.
+
+
Catch exceptions to prevent a broken powerable from breaking all the other powerable items in the area.
@@ -19746,6 +19773,21 @@
Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject.
+
+
+ Volume doesn't override fog.
+
+
+
+
+ Volume fog settings are the same at all times of day.
+
+
+
+
+ Volume fog settings vary throughout the day.
+
+
Kept because lots of modders have been using this script in Unity,
@@ -19757,6 +19799,11 @@
If per-weather mask AND is non zero the weather will blend in.
+
+
+ Kept for backwards compatibility with fog volumes created in Unity / by mods.
+
+
Distinguishes from zero falloff which may be useful deep in a cave.
diff --git a/redist/redist-server-publicized/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-publicized/RocketModFix.Unturned.Redist.Server.nuspec
index 86fc85aa..646aec99 100644
--- a/redist/redist-server-publicized/RocketModFix.Unturned.Redist.Server.nuspec
+++ b/redist/redist-server-publicized/RocketModFix.Unturned.Redist.Server.nuspec
@@ -2,7 +2,7 @@
RocketModFix.Unturned.Redist.Server.Publicized
- 3.25.8.3
+ 3.25.9.0
Unturned 3 Server-side redistributables. Standalone and always up-to-date.
diff --git a/redist/redist-server-publicized/manifest.sha256.json b/redist/redist-server-publicized/manifest.sha256.json
index f6a7a792..e56be610 100644
--- a/redist/redist-server-publicized/manifest.sha256.json
+++ b/redist/redist-server-publicized/manifest.sha256.json
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617",
"SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92",
- "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50",
+ "Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506",
"UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a",
- "Assembly-CSharp.dll": "7e1de6910f80db37c01a1c220ed684d6d5cd5ac887c88e50a024eab1afbea105",
+ "Assembly-CSharp.dll": "1c948d2316efc2eacdffc629de9aafa432ddac4e93491dab205809f04114c268",
"SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1",
"com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad",
"UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b",
diff --git a/redist/redist-server-publicized/version.json b/redist/redist-server-publicized/version.json
index 30e01a4c..3f5ec183 100644
--- a/redist/redist-server-publicized/version.json
+++ b/redist/redist-server-publicized/version.json
@@ -1,7 +1,7 @@
{
- "GameVersion": "3.25.8.3",
- "BuildId": "19966297",
- "NuGetVersion": "3.25.8.3",
- "FilesHash": "A29E72270689663ABC5470DC90170C7E918D397BCF76D6A736C75F1F4EC94A8F",
- "LastUpdated": "2025-09-15T15:20:19.1792837Z"
+ "GameVersion": "3.25.9.0",
+ "BuildId": "20079430",
+ "NuGetVersion": "3.25.9.0",
+ "FilesHash": "8A6C5D8C17551D977B8575C2D9BC464B76CE4E378B1315E5C43E5CE76AD92718",
+ "LastUpdated": "2025-09-22T17:16:28.7436476Z"
}
\ No newline at end of file