diff --git a/redist/redist-client/Assembly-CSharp.dll b/redist/redist-client/Assembly-CSharp.dll index e62dcf02..a6aac814 100755 Binary files a/redist/redist-client/Assembly-CSharp.dll and b/redist/redist-client/Assembly-CSharp.dll differ diff --git a/redist/redist-client/Assembly-CSharp.xml b/redist/redist-client/Assembly-CSharp.xml index 813f7304..cf28b97a 100755 --- a/redist/redist-client/Assembly-CSharp.xml +++ b/redist/redist-client/Assembly-CSharp.xml @@ -1520,6 +1520,16 @@ request the server to do X we may as well support a "mod hook" that works with all three. + + + Optional component on Turret_# GameObject for modding UnityEvents. + + + + + Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. + + Controls where attachments looks for ADS alignment transform. @@ -1593,16 +1603,6 @@ If true, text label for distance is visible. - - - Optional component on Turret_# GameObject for modding UnityEvents. - - - - - Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. - - Displays a single random item. Placed under the other main menu buttons. @@ -10244,6 +10244,11 @@ Defaults to _Color. + + + t passed into ParticleSystem.Simulate when clouds need an update. + + If set, overrides the per-skillset items players spawn with. @@ -11245,6 +11250,11 @@ Tokens containing a colon ':' are ignored so that they can represent special filters like MasterBundleSearchFilter. + + + If true, spawn effect at player's position (rather than Spawnpoint). + + Should the RPC be called in reliable mode? Unreliable effects might not be received. @@ -15595,6 +15605,17 @@ false is useful for transient interactions. + + + If true, OnStateEnabled and OnStateDisabled are only invoked in singleplayer and on the server. + + + + + If true, calls to GotoEnabledState, GotoDisabledState, and ToggleState are only processed in singleplayer + and on the server. + + Controls how state change requests are performed when running as both client and server ("listen server"). @@ -19259,6 +19280,12 @@ For non-repeat weapons the "Use" audio clip is played once time reaches this point. + + + If true, the server will replicate the event to clients. + Defaults to true. + + Catch exceptions to prevent a broken powerable from breaking all the other powerable items in the area. @@ -19746,6 +19773,21 @@ Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject. + + + Volume doesn't override fog. + + + + + Volume fog settings are the same at all times of day. + + + + + Volume fog settings vary throughout the day. + + Kept because lots of modders have been using this script in Unity, @@ -19757,6 +19799,11 @@ If per-weather mask AND is non zero the weather will blend in. + + + Kept for backwards compatibility with fog volumes created in Unity / by mods. + + Distinguishes from zero falloff which may be useful deep in a cave. diff --git a/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec index a9ce6e44..e615e25e 100644 --- a/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client - 3.25.8.3 + 3.25.9.0 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client/manifest.sha256.json b/redist/redist-client/manifest.sha256.json index b86205a4..5cb48f2f 100644 --- a/redist/redist-client/manifest.sha256.json +++ b/redist/redist-client/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "acf8fef3332a89b8b1bb3f12d876fb0556bb900f8ad913b5317748437dcb330a", "SDG.NetTransport.dll": "232a0addc79ff549b64694f894a89a3bc309bcb8e2ae62a3f96d4e6f3c9b771f", - "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50", + "Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506", "UnturnedDat.dll": "d3dfde4566d98a340fd796895b3f0bc2bb670915d0aa816a4befa5258fe7c5b7", - "Assembly-CSharp.dll": "d4ee369cbc91093b94c5c284dd9e52476c01e9270ad7dc6f8fa2911eb1e30dcf", + "Assembly-CSharp.dll": "6f9f4bc6119ba03464bb1f1af2036c97803d042401d7ea750f2a872519ef22c8", "SystemEx.dll": "1964b361dc6c5bee50248fc0dcceb6963996542469bf9063e4d656b3b995a18a", "com.rlabrecque.steamworks.net.dll": "846866e49c176c3cb2ef93b32dce218d3434faaeeb671464cdcb8b779efdd3f4", "UnityEx.dll": "36240447e747c9d048433930416d6383e8b51184090a3059a9d6658873edef04", diff --git a/redist/redist-client/version.json b/redist/redist-client/version.json index f2892526..d8a95d8b 100644 --- a/redist/redist-client/version.json +++ b/redist/redist-client/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.8.3", - "BuildId": "19966288", - "NuGetVersion": "3.25.8.3", - "FilesHash": "244570181E6BEF01E0AA510FBA74F8C2D052E1C050F427494CB6C37AE7A9F73D", - "LastUpdated": "2025-09-15T15:20:21.4036072Z" + "GameVersion": "3.25.9.0", + "BuildId": "20079418", + "NuGetVersion": "3.25.9.0", + "FilesHash": "14C090260B1E41571028B740280F2F22751B8119E113C48F80F6A805B35474FE", + "LastUpdated": "2025-09-22T17:16:47.4986882Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client.txt b/redist/redist-manifests/.manifest.redist-client.txt index 5293baac..92f3cdca 100644 --- a/redist/redist-manifests/.manifest.redist-client.txt +++ b/redist/redist-manifests/.manifest.redist-client.txt @@ -1 +1 @@ -5742185628611593089 +2013201794059508784