diff --git a/redist/redist-client/Assembly-CSharp.dll b/redist/redist-client/Assembly-CSharp.dll
index e62dcf02..a6aac814 100755
Binary files a/redist/redist-client/Assembly-CSharp.dll and b/redist/redist-client/Assembly-CSharp.dll differ
diff --git a/redist/redist-client/Assembly-CSharp.xml b/redist/redist-client/Assembly-CSharp.xml
index 813f7304..cf28b97a 100755
--- a/redist/redist-client/Assembly-CSharp.xml
+++ b/redist/redist-client/Assembly-CSharp.xml
@@ -1520,6 +1520,16 @@
request the server to do X we may as well support a "mod hook" that works with all three.
+
+
+ Optional component on Turret_# GameObject for modding UnityEvents.
+
+
+
+
+ Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
+
+
Controls where attachments looks for ADS alignment transform.
@@ -1593,16 +1603,6 @@
If true, text label for distance is visible.
-
-
- Optional component on Turret_# GameObject for modding UnityEvents.
-
-
-
-
- Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
-
-
Displays a single random item. Placed under the other main menu buttons.
@@ -10244,6 +10244,11 @@
Defaults to _Color.
+
+
+ t passed into ParticleSystem.Simulate when clouds need an update.
+
+
If set, overrides the per-skillset items players spawn with.
@@ -11245,6 +11250,11 @@
Tokens containing a colon ':' are ignored so that they can represent special filters like MasterBundleSearchFilter.
+
+
+ If true, spawn effect at player's position (rather than Spawnpoint).
+
+
Should the RPC be called in reliable mode? Unreliable effects might not be received.
@@ -15595,6 +15605,17 @@
false is useful for transient interactions.
+
+
+ If true, OnStateEnabled and OnStateDisabled are only invoked in singleplayer and on the server.
+
+
+
+
+ If true, calls to GotoEnabledState, GotoDisabledState, and ToggleState are only processed in singleplayer
+ and on the server.
+
+
Controls how state change requests are performed when running as both client and server ("listen server").
@@ -19259,6 +19280,12 @@
For non-repeat weapons the "Use" audio clip is played once time reaches this point.
+
+
+ If true, the server will replicate the event to clients.
+ Defaults to true.
+
+
Catch exceptions to prevent a broken powerable from breaking all the other powerable items in the area.
@@ -19746,6 +19773,21 @@
Hold onto collider and gameobject separately because collider isn't necessarily attached to gameobject.
+
+
+ Volume doesn't override fog.
+
+
+
+
+ Volume fog settings are the same at all times of day.
+
+
+
+
+ Volume fog settings vary throughout the day.
+
+
Kept because lots of modders have been using this script in Unity,
@@ -19757,6 +19799,11 @@
If per-weather mask AND is non zero the weather will blend in.
+
+
+ Kept for backwards compatibility with fog volumes created in Unity / by mods.
+
+
Distinguishes from zero falloff which may be useful deep in a cave.
diff --git a/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec
index a9ce6e44..e615e25e 100644
--- a/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec
+++ b/redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec
@@ -2,7 +2,7 @@
RocketModFix.Unturned.Redist.Client
- 3.25.8.3
+ 3.25.9.0
Unturned 3 Client-side redistributables. Standalone and always up-to-date.
diff --git a/redist/redist-client/manifest.sha256.json b/redist/redist-client/manifest.sha256.json
index b86205a4..5cb48f2f 100644
--- a/redist/redist-client/manifest.sha256.json
+++ b/redist/redist-client/manifest.sha256.json
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "acf8fef3332a89b8b1bb3f12d876fb0556bb900f8ad913b5317748437dcb330a",
"SDG.NetTransport.dll": "232a0addc79ff549b64694f894a89a3bc309bcb8e2ae62a3f96d4e6f3c9b771f",
- "Assembly-CSharp.xml": "66c1f6cef83924b0ab96306a4bcf4653c88c51e8990c8e04434a07a3b38a3a50",
+ "Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506",
"UnturnedDat.dll": "d3dfde4566d98a340fd796895b3f0bc2bb670915d0aa816a4befa5258fe7c5b7",
- "Assembly-CSharp.dll": "d4ee369cbc91093b94c5c284dd9e52476c01e9270ad7dc6f8fa2911eb1e30dcf",
+ "Assembly-CSharp.dll": "6f9f4bc6119ba03464bb1f1af2036c97803d042401d7ea750f2a872519ef22c8",
"SystemEx.dll": "1964b361dc6c5bee50248fc0dcceb6963996542469bf9063e4d656b3b995a18a",
"com.rlabrecque.steamworks.net.dll": "846866e49c176c3cb2ef93b32dce218d3434faaeeb671464cdcb8b779efdd3f4",
"UnityEx.dll": "36240447e747c9d048433930416d6383e8b51184090a3059a9d6658873edef04",
diff --git a/redist/redist-client/version.json b/redist/redist-client/version.json
index f2892526..d8a95d8b 100644
--- a/redist/redist-client/version.json
+++ b/redist/redist-client/version.json
@@ -1,7 +1,7 @@
{
- "GameVersion": "3.25.8.3",
- "BuildId": "19966288",
- "NuGetVersion": "3.25.8.3",
- "FilesHash": "244570181E6BEF01E0AA510FBA74F8C2D052E1C050F427494CB6C37AE7A9F73D",
- "LastUpdated": "2025-09-15T15:20:21.4036072Z"
+ "GameVersion": "3.25.9.0",
+ "BuildId": "20079418",
+ "NuGetVersion": "3.25.9.0",
+ "FilesHash": "14C090260B1E41571028B740280F2F22751B8119E113C48F80F6A805B35474FE",
+ "LastUpdated": "2025-09-22T17:16:47.4986882Z"
}
\ No newline at end of file
diff --git a/redist/redist-manifests/.manifest.redist-client.txt b/redist/redist-manifests/.manifest.redist-client.txt
index 5293baac..92f3cdca 100644
--- a/redist/redist-manifests/.manifest.redist-client.txt
+++ b/redist/redist-manifests/.manifest.redist-client.txt
@@ -1 +1 @@
-5742185628611593089
+2013201794059508784