diff --git a/redist/redist-manifests/.manifest.redist-server-preview-publicized.txt b/redist/redist-manifests/.manifest.redist-server-preview-publicized.txt index ec184589..485e4e6c 100644 --- a/redist/redist-manifests/.manifest.redist-server-preview-publicized.txt +++ b/redist/redist-manifests/.manifest.redist-server-preview-publicized.txt @@ -1 +1 @@ -3729129420365018900 +7443363150311197712 diff --git a/redist/redist-server-preview-publicized/Assembly-CSharp.dll b/redist/redist-server-preview-publicized/Assembly-CSharp.dll index a1fa0c56..2116eb23 100644 Binary files a/redist/redist-server-preview-publicized/Assembly-CSharp.dll and b/redist/redist-server-preview-publicized/Assembly-CSharp.dll differ diff --git a/redist/redist-server-preview-publicized/Assembly-CSharp.xml b/redist/redist-server-preview-publicized/Assembly-CSharp.xml index cf28b97a..efe204f3 100755 --- a/redist/redist-server-preview-publicized/Assembly-CSharp.xml +++ b/redist/redist-server-preview-publicized/Assembly-CSharp.xml @@ -198,6 +198,58 @@ whereas most only need the collider for general-purpose selection in the level editor. + + + Nelson 2025-02-24: Warning that this is invoked *before* the item is actually removed from the items list. + (public issue #4894) + + + + checks whether a space contains any filled slots + + + checks whether an item can be dragged and takes into account if the item overlaps its old self + + + + checks whether the spot currently used by the old item is big enough to fit the new item + + + + + Please use SearchContents instead! To perform an equivalent search: + • Set ItemType to type. + • Set IncludeEmpty to false. + • Set IncludeMaxQuality to true. + + + + + Please use SearchContents instead! To perform an equivalent search: + • Set ItemType to type. + • Set IncludeEmpty to false. + • Set IncludeMaxQuality to true. + • Set CaliberId to caliber. + • Set IncludeUnspecifiedCaliber to allowZeroCaliber. + + + + + Please use SearchContents instead! To perform an equivalent search: + • Set AssetRef to id. + • Set IncludeEmpty to findEmpty. + • Set IncludeMaxQuality to findHealthy. + + + + + Please use SearchContents instead! To perform an equivalent search: + • Set MaxResultsCount to 1. + • Set AssetRef to id. + • Set IncludeEmpty to false. + • Set IncludeMaxQuality to true. + + Camera does not rotate when the car rotates. @@ -334,58 +386,6 @@ Prevents menu from being shown twice without a restart. - - - Nelson 2025-02-24: Warning that this is invoked *before* the item is actually removed from the items list. - (public issue #4894) - - - - checks whether a space contains any filled slots - - - checks whether an item can be dragged and takes into account if the item overlaps its old self - - - - checks whether the spot currently used by the old item is big enough to fit the new item - - - - - Please use SearchContents instead! To perform an equivalent search: - • Set ItemType to type. - • Set IncludeEmpty to false. - • Set IncludeMaxQuality to true. - - - - - Please use SearchContents instead! To perform an equivalent search: - • Set ItemType to type. - • Set IncludeEmpty to false. - • Set IncludeMaxQuality to true. - • Set CaliberId to caliber. - • Set IncludeUnspecifiedCaliber to allowZeroCaliber. - - - - - Please use SearchContents instead! To perform an equivalent search: - • Set AssetRef to id. - • Set IncludeEmpty to findEmpty. - • Set IncludeMaxQuality to findHealthy. - - - - - Please use SearchContents instead! To perform an equivalent search: - • Set MaxResultsCount to 1. - • Set AssetRef to id. - • Set IncludeEmpty to false. - • Set IncludeMaxQuality to true. - - Invoked after any player's experience value changes (not including loading). @@ -1520,16 +1520,6 @@ request the server to do X we may as well support a "mod hook" that works with all three. - - - Optional component on Turret_# GameObject for modding UnityEvents. - - - - - Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. - - Controls where attachments looks for ADS alignment transform. @@ -1603,6 +1593,16 @@ If true, text label for distance is visible. + + + Optional component on Turret_# GameObject for modding UnityEvents. + + + + + Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls. + + Displays a single random item. Placed under the other main menu buttons. @@ -3776,7 +3776,7 @@ - Set steering angle according to and . + Set steering angle according to and . @@ -4030,14 +4030,16 @@ Maximum speed to aim for while accelerating forward. - + - Steering angle range at zero speed. + Steering angle range at target maximum speed (for the current forward/backward direction). + Reducing steering range at higher speeds keeps the vehicle controlable with digital (non-analog) input. - + - Steering angle range at target maximum speed (for the current forward/backward direction). + Steering angle range at zero speed (idle/parked). + For example, 45 means the wheels connected to steering can rotate ±45 degrees. @@ -9224,11 +9226,36 @@ Visualizes reverb zone in-game. + + + Do not override zombie health. + + + + + Per-speciality value is a multiplier for health configured in the level editor. + + + + + Per-speciality value is a multiplier for vanilla health value. + + + + + Per-speciality value replaces zombie's health. + + Can horde beacons be placed in the associated bounds? + + + Can be null if not assigned. + + Overrides vehicle physics values in bulk without building asset bundles. @@ -9670,6 +9697,11 @@ Explaining that some blueprints require workstations. + + + Barricades are allowed here but not structures. + + Nelson 2024-11-29: Curious to put all the gun stats in one place for easier comparison. Rather rudimentary at @@ -18069,6 +18101,14 @@ Re-submit previous query after a query failure. + + + Almost every menu has a container element for its contents which spans the entire screen. This element is then + animated into and out of view. In the IMGUI implementation this was fine because containers off-screen were not + processed, but with uGUI they were still considered active. To solve the uGUI performance overhead this class + was introduced to disable visibility after animating out of view. + + If level is using underground whitelist then conditionally clamp world-space position. @@ -18089,14 +18129,6 @@ Used by housing validation to check item isn't placed underground. - - - Almost every menu has a container element for its contents which spans the entire screen. This element is then - animated into and out of view. In the IMGUI implementation this was fine because containers off-screen were not - processed, but with uGUI they were still considered active. To solve the uGUI performance overhead this class - was introduced to disable visibility after animating out of view. - - Payload for the EffectManager.triggerEffect method. diff --git a/redist/redist-server-preview-publicized/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview-publicized/RocketModFix.Unturned.Redist.Server.nuspec index 646aec99..98d02477 100644 --- a/redist/redist-server-preview-publicized/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server-preview-publicized/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server.Publicized - 3.25.9.0 + 3.25.9.1 Unturned 3 Server-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server-preview-publicized/UnturnedDat.dll b/redist/redist-server-preview-publicized/UnturnedDat.dll index 6f88cd7a..94e6e9da 100755 Binary files a/redist/redist-server-preview-publicized/UnturnedDat.dll and b/redist/redist-server-preview-publicized/UnturnedDat.dll differ diff --git a/redist/redist-server-preview-publicized/manifest.sha256.json b/redist/redist-server-preview-publicized/manifest.sha256.json index e56be610..ebd94669 100644 --- a/redist/redist-server-preview-publicized/manifest.sha256.json +++ b/redist/redist-server-preview-publicized/manifest.sha256.json @@ -1,13 +1,13 @@ { "SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617", - "SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92", - "Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506", - "UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a", - "Assembly-CSharp.dll": "1c948d2316efc2eacdffc629de9aafa432ddac4e93491dab205809f04114c268", - "SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1", "com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad", - "UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b", + "Assembly-CSharp.dll": "efb5172df44899736b274ff6fd7c744d29c481ce6dd38bda5a50f2f796aabd5b", + "SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92", + "Assembly-CSharp.xml": "2823bf3d7e5a5c950bd067602cc6b306a790ea973b665caee7fb2452ccfe9c5f", "SDG.NetPak.Runtime.xml": "032c8d2d0a3e1f15ef1139b98f5370eb1fb94d65bf01c4462a0c0e6578bb705a", + "SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1", + "UnturnedDat.dll": "86d11a31c36e818165cf7719c76f39e6571978f92dbb37a19a09b099e4f48071", "SDG.NetPak.Runtime.dll": "0e5b7a7c3d3d13ac3232035333762b6e19aeed6eba74ac4632ccc7b7a6e51b25", + "UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b", "SDG.Glazier.Runtime.dll": "e737c85c5d73ce8b04791753f6a314423c4d401cd37e417d876d2fd0d8d6da9a" } \ No newline at end of file diff --git a/redist/redist-server-preview-publicized/version.json b/redist/redist-server-preview-publicized/version.json index b54a92d9..80b1b721 100644 --- a/redist/redist-server-preview-publicized/version.json +++ b/redist/redist-server-preview-publicized/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.9.0", - "BuildId": "20079430", - "NuGetVersion": "3.25.9.0", - "FilesHash": "8A6C5D8C17551D977B8575C2D9BC464B76CE4E378B1315E5C43E5CE76AD92718", - "LastUpdated": "2025-09-22T16:46:15.0327562Z" + "GameVersion": "3.25.9.1", + "BuildId": "20179406", + "NuGetVersion": "3.25.9.1", + "FilesHash": "742D2C4EFB339AB41042001C405A83B9462BB721D9F74E2EC3836DD695773FB6", + "LastUpdated": "2025-09-29T21:30:05.7965102Z" } \ No newline at end of file