diff --git a/redist/redist-client-preview/Assembly-CSharp.dll b/redist/redist-client-preview/Assembly-CSharp.dll index 8d3e7a66..b51ea221 100755 Binary files a/redist/redist-client-preview/Assembly-CSharp.dll and b/redist/redist-client-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-client-preview/Assembly-CSharp.xml b/redist/redist-client-preview/Assembly-CSharp.xml index 28131ee0..a30f677f 100755 --- a/redist/redist-client-preview/Assembly-CSharp.xml +++ b/redist/redist-client-preview/Assembly-CSharp.xml @@ -11287,6 +11287,11 @@ If true, spawn effect at player's position (rather than Spawnpoint). + + + If true, only spawn effect on player's machine. (Singleplayer or client.) + + Should the RPC be called in reliable mode? Unreliable effects might not be received. @@ -12856,6 +12861,11 @@ Same as interactabilityDialogueRef, not public because it really needs to be cleaned up. :( + + + If set, overrides objectName as character name in dialogue. + + Effect played when single segment is destroyed. @@ -13586,6 +13596,13 @@ Used by master bundle pointer as a default. + + + While an asset is being loaded, this is the asset. + Used by some error logging. + Note: not ideal because any global state like this prevents parallelization. + + This method supports . @@ -14299,6 +14316,7 @@ Somewhat hacked-together to find owner of a vehicle, barricade, or structure descendant. + Checks each IOwnershipInfo up the hierarchy until one returns true. @@ -14846,6 +14864,24 @@ Plugin-only event when throwable is spawned on server. + + + Do not replicate to clients. Run the event on the listen server (singleplayer) / dedicated server. + Equivalent to the `shouldReplicate = false` parameter. + Default. + + + + + Replicate to clients. Run the event everywhere. + Replaces the `shouldReplicate = true` parameter. + + + + + Only runs the event for the instigating player. + + Allows NPCs to trigger plugin or script events. @@ -14888,6 +14924,13 @@ Incremented during server list refresh for each server blocked by this rule. + + + Nelson 2025-10-06: better late than never. Current indices into the gun state array (and + other item state arrays, for that matter) being unnamed makes it hard to read. Updates to + gun-related code should prefer using these names. + + Starting position when the bullet was fired. @@ -17394,11 +17437,6 @@ If true, button tooltip will be overridden with tooltip from states array. - - - If true oxygen is restored while in this volume, otherwise if false oxygen is depleted. - - Merges textures used in the level into an atlas to assist runtime draw call batching. @@ -17503,6 +17541,11 @@ so we temporarily activate/enable them to keep this logic out of LevelObject/ResourceSpawnpoint. + + + If true oxygen is restored while in this volume, otherwise if false oxygen is depleted. + + Payload for the DamageTool.damageAnimal function. @@ -19312,12 +19355,6 @@ For non-repeat weapons the "Use" audio clip is played once time reaches this point. - - - If true, the server will replicate the event to clients. - Defaults to true. - - Catch exceptions to prevent a broken powerable from breaking all the other powerable items in the area. diff --git a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec index 41e478c9..7fa2ccc0 100644 --- a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client - 3.25.9.2-preview20242991 + 3.25.10.100-preview20279819 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client-preview/manifest.sha256.json b/redist/redist-client-preview/manifest.sha256.json index 9b02babb..88d8d57e 100644 --- a/redist/redist-client-preview/manifest.sha256.json +++ b/redist/redist-client-preview/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "44636e2fec7a8a520a206120d2aa83c58ed6781efa3ed28d92b10707001e8ab4", "com.rlabrecque.steamworks.net.dll": "ffa53d3b4cea49d8bba803f6044014d66a6cc07fc2d97af114665c2e0d134afb", - "Assembly-CSharp.dll": "8279f487b661cdb6e45d511b964d5e5f57cfa058e51abc197afd8d72032e80f6", + "Assembly-CSharp.dll": "d28f3e70393b0c4140792f7bb211c8f66a20fd8d2d98c195a8d923cd8cd279f5", "SDG.NetTransport.dll": "4a3a2b31607ce8fc3373ec6b599abb19571f357b991067485fa2af2518663d01", - "Assembly-CSharp.xml": "c0024ce5d054dfd2e6ef37900533f2e66d4629ee7e60c225fa51c3f696708491", + "Assembly-CSharp.xml": "b7bb57b150179f2176ec51bc1888f2dfb45c235079079cf841733f3e1068999a", "SDG.NetPak.Runtime.xml": "032c8d2d0a3e1f15ef1139b98f5370eb1fb94d65bf01c4462a0c0e6578bb705a", "SystemEx.dll": "db63f1daf4b25d2cc84c068369597bd85510067c2c4603098551befa3b1def28", "UnturnedDat.dll": "9324fa2ed0b07cfe0a264e0dc27640b00843b18429831f74edf65bece27fcc4d", diff --git a/redist/redist-client-preview/version.preview.json b/redist/redist-client-preview/version.preview.json index efdfc35b..9d5136e8 100644 --- a/redist/redist-client-preview/version.preview.json +++ b/redist/redist-client-preview/version.preview.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.9.2", - "BuildId": "20242991", - "NuGetVersion": "3.25.9.2-preview20242991", - "FilesHash": "11FF01EB9BDB5F1CD85AFD649EFDDDD09A580CADD09C156FE7A121EBC23A57BA", - "LastUpdated": "2025-10-03T17:16:45.3200566Z" + "GameVersion": "3.25.10.100", + "BuildId": "20279819", + "NuGetVersion": "3.25.10.100-preview20279819", + "FilesHash": "41E0AE86B18EFDD8BD29A277A80FE5419955F7D50D34BE2D15EA716C7AD4EDBD", + "LastUpdated": "2025-10-07T03:22:45.2355541Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client-preview.txt b/redist/redist-manifests/.manifest.redist-client-preview.txt index f496da45..c166e12d 100644 --- a/redist/redist-manifests/.manifest.redist-client-preview.txt +++ b/redist/redist-manifests/.manifest.redist-client-preview.txt @@ -1 +1 @@ -5089529009351027698 +3661698336962791174