diff --git a/redist/redist-client-preview/Assembly-CSharp.dll b/redist/redist-client-preview/Assembly-CSharp.dll index 511878f6..a9d2cec7 100755 Binary files a/redist/redist-client-preview/Assembly-CSharp.dll and b/redist/redist-client-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-client-preview/Assembly-CSharp.xml b/redist/redist-client-preview/Assembly-CSharp.xml index 11401ab1..056bbeb8 100755 --- a/redist/redist-client-preview/Assembly-CSharp.xml +++ b/redist/redist-client-preview/Assembly-CSharp.xml @@ -3552,56 +3552,56 @@ Is the Ctrl-C or Ctrl-Break signal being handled? - + - Payload for the DamageTool.damagePlayer function. + Marker for counting number of tips. - + - Should armor worn on matching limb be factored in? + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. - + - Should game mode config damage multiplier be factored in? + Shown when game connection ping is significantly higher than server browser ping. At the time of writing + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. - + - If player dies should it count towards quests? + Set to Time.frameCount + 1 while loading. + In the past used realtime, but that was unreliable if an individual frame took too long. - + - Effect to apply to ragdoll if dead. + Select a loading image while on the startup screen or a level without any images. - + - Marker for counting number of tips. + Payload for the DamageTool.damagePlayer function. - + - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. + Should armor worn on matching limb be factored in? - + - Shown when game connection ping is significantly higher than server browser ping. At the time of writing - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. + Should game mode config damage multiplier be factored in? - + - Set to Time.frameCount + 1 while loading. - In the past used realtime, but that was unreliable if an individual frame took too long. + If player dies should it count towards quests? - + - Select a loading image while on the startup screen or a level without any images. + Effect to apply to ragdoll if dead. diff --git a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec index 37d5aaa4..8115dfff 100644 --- a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client - 3.25.10.102-preview20423006 + 3.25.10.102-preview20441924 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client-preview/manifest.sha256.json b/redist/redist-client-preview/manifest.sha256.json index 4609e2bc..32e73f0f 100644 --- a/redist/redist-client-preview/manifest.sha256.json +++ b/redist/redist-client-preview/manifest.sha256.json @@ -1,13 +1,13 @@ { - "SDG.HostBans.Runtime.dll": "5903ce4239cd9e249719e6d3c299caa5df46c1f3471daadb319b0974997135fc", "com.rlabrecque.steamworks.net.dll": "367c3cf766d35b173868941cd2466d3908739b638f17f59f8ff4a9cf149164a5", - "Assembly-CSharp.dll": "352b009d74abf684432b335f3722c96a84ce881e8ef65b2e7c98304aa227d7ca", - "SDG.NetTransport.dll": "efb6805dff3056d7132186e4ec5f9b203220d1963463da3d1f8729faac10958b", - "Assembly-CSharp.xml": "2295ab61b04ab70169b6c456a15a5a1352155adefd15c7788bef06c0e966621a", - "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11", - "SystemEx.dll": "4249b035f2b9d0769559961f670a17112af5b5503f3231433f2f045e7812a3eb", - "UnturnedDat.dll": "2e73fc451bae18720d8bda4db4ef8335f4b2f14153bd034d9ca5ec98496217a4", "SDG.NetPak.Runtime.dll": "acf6c447325b8964cb50aaa781f0933c50724d562b00f5db6a6d79beb30e9c46", + "SDG.HostBans.Runtime.dll": "5903ce4239cd9e249719e6d3c299caa5df46c1f3471daadb319b0974997135fc", + "SDG.Glazier.Runtime.dll": "69b3cc13f11a07bfa4ed5b4a936354948a5033c37914b614b024dcf57c7445c6", + "Assembly-CSharp.xml": "223d465e19fb7c04633484b0e5e0d196d4499804ef98b067ee96d0b31a591d4d", + "SystemEx.dll": "4249b035f2b9d0769559961f670a17112af5b5503f3231433f2f045e7812a3eb", + "Assembly-CSharp.dll": "852200ca7c1b4fc91c23a62cc624bdde3b293e5f7287690c9087d8c5623ffdbe", "UnityEx.dll": "929265275061427cd10652624cd7552d85ac1b3925ab74f2b0648a02e0876bd4", - "SDG.Glazier.Runtime.dll": "69b3cc13f11a07bfa4ed5b4a936354948a5033c37914b614b024dcf57c7445c6" + "UnturnedDat.dll": "2e73fc451bae18720d8bda4db4ef8335f4b2f14153bd034d9ca5ec98496217a4", + "SDG.NetTransport.dll": "efb6805dff3056d7132186e4ec5f9b203220d1963463da3d1f8729faac10958b", + "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11" } \ No newline at end of file diff --git a/redist/redist-client-preview/version.preview.json b/redist/redist-client-preview/version.preview.json index 30dc24eb..6b5801c7 100644 --- a/redist/redist-client-preview/version.preview.json +++ b/redist/redist-client-preview/version.preview.json @@ -1,7 +1,7 @@ { "GameVersion": "3.25.10.102", - "BuildId": "20423006", - "NuGetVersion": "3.25.10.102-preview20423006", - "FilesHash": "BD41BF96C29799DB5CF04DC9F3DC42955B7A6482EDD87DC9A60AADAA4027E8A3", - "LastUpdated": "2025-10-16T17:52:34.132898Z" + "BuildId": "20441924", + "NuGetVersion": "3.25.10.102-preview20441924", + "FilesHash": "CA4D2A6E447D25A751C84F169D85D8336E6D5E9BD0F6F9F536B85DCAA58389B0", + "LastUpdated": "2025-10-17T21:30:53.0253951Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client-preview.txt b/redist/redist-manifests/.manifest.redist-client-preview.txt index e47dbb7f..5df3132a 100644 --- a/redist/redist-manifests/.manifest.redist-client-preview.txt +++ b/redist/redist-manifests/.manifest.redist-client-preview.txt @@ -1 +1 @@ -2940362408638368620 +8823944392594560805