diff --git a/redist/redist-manifests/.manifest.redist-server-preview-old.txt b/redist/redist-manifests/.manifest.redist-server-preview-old.txt index 291f1b94..a0e559fc 100644 --- a/redist/redist-manifests/.manifest.redist-server-preview-old.txt +++ b/redist/redist-manifests/.manifest.redist-server-preview-old.txt @@ -1 +1 @@ -4410104128168780736 +2516790954890765381 diff --git a/redist/redist-server-preview-old/Assembly-CSharp.dll b/redist/redist-server-preview-old/Assembly-CSharp.dll index c868d1b0..cc115ae3 100755 Binary files a/redist/redist-server-preview-old/Assembly-CSharp.dll and b/redist/redist-server-preview-old/Assembly-CSharp.dll differ diff --git a/redist/redist-server-preview-old/Assembly-CSharp.xml b/redist/redist-server-preview-old/Assembly-CSharp.xml index dade3f7b..a8d81ac7 100755 --- a/redist/redist-server-preview-old/Assembly-CSharp.xml +++ b/redist/redist-server-preview-old/Assembly-CSharp.xml @@ -10621,6 +10621,11 @@ Hash of Objects.dat + + + Note: refers to per-LevelObject unique ID, not Unity object instance ID. + + Called by navmesh baking to complete pending object changes that may affect which nav objects are enabled. @@ -11553,11 +11558,22 @@ Exposed for Rocket transition to modules backwards compatibility. + + + False if time since this was last called with same cooldownId is less than duration. + True otherwise. + + Find difficulty asset (if valid) for navigation bound index. + + + Allows level to override whether per-table or per-navmesh difficulty asset takes priority. + + Could potentially be reused generically. @@ -12472,17 +12488,6 @@ OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset. - - - In-game rich text does not support embedded YouTube videos, but they look great in the web browser, - so we simply remove them from the in-game text. - - - - - Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. - - Multiplier to incoming damage. Defaults to 1.0. @@ -12551,6 +12556,17 @@ If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen. + + + In-game rich text does not support embedded YouTube videos, but they look great in the web browser, + so we simply remove them from the in-game text. + + + + + Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. + + Get index within bounds assuming list is not empty. @@ -14068,6 +14084,34 @@ Path within the asset bundle. + + + Spawned zombie will be changed to this speciality type. + + + + + Zombie(s) will be spawned at a Spawnpoint node matching this ID. + If multiple Spawnpoints match this ID a random spawnpoint is chosen for each zombie. + + + + + If greater than zero, find this zombie type configured in the level editor. For example, if the level editor + lists "0 Fire (4)", then 4 is the unique ID, and if assigned to this reward a zombie from the "Fire" + table will spawn. + + + + + Number of zombies to spawn. + + + + + If set, zombies will not spawn unless CooldownDuration seconds have passed since last run. + + Stripped-down version of structure prefab for previewing where the structure will be spawned. @@ -14225,6 +14269,18 @@ Character will not take any fall damage. + + + Default. Per-navmesh difficulty asset takes priority over per-table/type difficulty asset. + If per-navmesh asset is null the per-table asset is the fallback. + + + + + Per-table/type difficulty asset takes priority over per-navmesh difficulty asset. + If per-table asset is null the per-navmesh asset is the fallback. + + Intensity of fog effect while camera is inside a water volume. diff --git a/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec index 2bb82776..3465f90b 100644 --- a/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server-Preview - 3.25.10.103 + 3.25.10.104 Unturned 3 Server-side Preview redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server-preview-old/manifest.sha256.json b/redist/redist-server-preview-old/manifest.sha256.json index 680ad53f..9255f1f0 100644 --- a/redist/redist-server-preview-old/manifest.sha256.json +++ b/redist/redist-server-preview-old/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "78da668b9a8aeec1c20e5bf42962c17a5644594c4512a3c54b9dca9bb40ffce1", "com.rlabrecque.steamworks.net.dll": "85bdd7e334c539bf51ed4a5fb8a86e513ab955b12e6e98e05fbb488af6d3ddbf", - "Assembly-CSharp.dll": "f1d0de574053624e7ff95e1612a90f76f74f9b1d0f74e064c4bca9f986f747fb", + "Assembly-CSharp.dll": "540bc89151e046331522fdfbea62cd5735b957a738e0d9447abc8a9e731e0521", "SDG.NetTransport.dll": "30282bf456d2a3aebf8a2a3b0f45d867b1afc2c02a2a181eb3bc804be1304a4a", - "Assembly-CSharp.xml": "41a16b7d19000858e34d3b80970012e849279177703e6b55d63299aa72df68b2", + "Assembly-CSharp.xml": "4dfc0cadc53e38653e78740fd9ff8d2d8afbb8e9bb52332b32f747fcab41e589", "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11", "SystemEx.dll": "4ca3488939cd66448d6a56eeb69bd83d68037a2fdaa2c30c34ea5523a8b64080", "UnturnedDat.dll": "16d59def882e69ac69921176c00b483989b59663a00003515d9784e23951c858", diff --git a/redist/redist-server-preview-old/version.json b/redist/redist-server-preview-old/version.json index aacc4dc1..12d88e5e 100644 --- a/redist/redist-server-preview-old/version.json +++ b/redist/redist-server-preview-old/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.25.10.103", - "BuildId": "20474503", - "NuGetVersion": "3.25.10.103", - "FilesHash": "9B5DDE55486BDBAF2FB0521C88D4F9C80EB705ABF0FC6139ABDA3B16B38673F2", - "LastUpdated": "2025-10-21T03:39:03.610625Z" + "GameVersion": "3.25.10.104", + "BuildId": "20593072", + "NuGetVersion": "3.25.10.104", + "FilesHash": "873AAFE8F062E48211A131A47CB4F22D633BD829436F3DAA8DF796F206E69831", + "LastUpdated": "2025-10-29T16:52:01.2090742Z" } \ No newline at end of file