diff --git a/redist/redist-manifests/.manifest.redist-server-preview-old.txt b/redist/redist-manifests/.manifest.redist-server-preview-old.txt index 86a8cf24..02a685d0 100644 --- a/redist/redist-manifests/.manifest.redist-server-preview-old.txt +++ b/redist/redist-manifests/.manifest.redist-server-preview-old.txt @@ -1 +1 @@ -9442926024538284823 +6704234823619253305 diff --git a/redist/redist-server-preview-old/Assembly-CSharp.dll b/redist/redist-server-preview-old/Assembly-CSharp.dll index 7149d293..84477f7c 100755 Binary files a/redist/redist-server-preview-old/Assembly-CSharp.dll and b/redist/redist-server-preview-old/Assembly-CSharp.dll differ diff --git a/redist/redist-server-preview-old/Assembly-CSharp.xml b/redist/redist-server-preview-old/Assembly-CSharp.xml index 38c0d0a9..f8b42a21 100755 --- a/redist/redist-server-preview-old/Assembly-CSharp.xml +++ b/redist/redist-server-preview-old/Assembly-CSharp.xml @@ -686,7 +686,7 @@ - Requested by Trojaner. LoadFile locks the file while in use which prevents OpenMod from updating itself. + Useful as a workaround enabling plugin frameworks to self-update, otherwise LoadFile locks the file while in use. @@ -3370,7 +3370,7 @@ Defaults to false, except for explosive charges which bypass claims. - Requested by Renaxon for collectible barricades that raiders can steal without destroying. + Useful for collectible barricades that raiders can steal without destroying. @@ -3382,7 +3382,7 @@ Should door colliders remain active while animation is playing? - Enabled by modders trying to make stuff like elevators. + Useful in special cases such as modded elevators, but prone to physics exploits. @@ -11096,9 +11096,9 @@ Name to use when instantiating attachment prefab. By default the asset guid is used, but it can be overridden because some - modders rely on the name for Unity's legacy animation component. For example - in Toothy Deerryte's case there were a lot of duplicate animations to work - around the guid naming, simplified by overriding name. + modders rely on the name for Unity's legacy animation component. Some maps + had a lot of duplicate animations to work around the guid naming, in which + case overriding the name simplified animation. @@ -16235,9 +16235,9 @@ Name to use when instantiating item prefab. By default the asset legacy id is used, but it can be overridden because some - modders rely on the name for Unity's legacy animation component. For example - in Toothy Deerryte's case there were a lot of duplicate animations to work - around the id naming, simplified by overriding name. + modders rely on the name for Unity's legacy animation component. Some maps + had a lot of duplicate animations to work around the id naming, in which + case overriding the name simplified animation. @@ -17019,6 +17019,14 @@ Client simulate driving input. + + + 2026-01-30: adding forceSetTransform to work around an issue with newly-spawned trains: + It seems after Unity 2022 LTS or 3.26.1.0 the position passed to Instantiate takes + priority over the call to rigidbody SetPosition, and new trains default to zero. This + prevents players from entering the train. + + Nelson 2025-05-05: ran into a bug where our manual OnUpdate is called before Unity calls Start! @@ -19301,7 +19309,7 @@ - Nelson 2024-11-29: Curious to put all the gun stats in one place for easier comparison. Rather rudimentary at + Curious to put all the gun stats in one place for easier comparison. Rather rudimentary at the moment so not including in the update. diff --git a/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec b/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec index 9ac28407..01b7f730 100644 --- a/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec +++ b/redist/redist-server-preview-old/RocketModFix.Unturned.Redist.Server.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Server-Preview - 3.26.1.0 + 3.26.1.1 Unturned 3 Server-side Preview redistributables. Standalone and always up-to-date. diff --git a/redist/redist-server-preview-old/manifest.sha256.json b/redist/redist-server-preview-old/manifest.sha256.json index c8422fb9..d0e3144b 100644 --- a/redist/redist-server-preview-old/manifest.sha256.json +++ b/redist/redist-server-preview-old/manifest.sha256.json @@ -1,9 +1,9 @@ { "SDG.HostBans.Runtime.dll": "8dee797f51bc71d963956dd8c5a9dcb20cb28b4d78f7277dff1ac5c04c41dd5a", "com.rlabrecque.steamworks.net.dll": "be82f615a25dc536c0629a14b786bb6c7122b12fc097db64d1062a86e16c6239", - "Assembly-CSharp.dll": "6060ea9ddb8ef34febd8edf3ec7680a7298be1439ef4f4500462a33e8277ae04", + "Assembly-CSharp.dll": "39fe76334773db3646d416b9881cca9508039a6e28f0a966ae678e2a86782d73", "SDG.NetTransport.dll": "718ae0c6417d1fb299c3c393276335f9806e8f0d3f342d87604f289bd0aa697e", - "Assembly-CSharp.xml": "a2f79d913661a7a1a1438f6626ae5e7dcedaeebd912f156d25400efeb5be6213", + "Assembly-CSharp.xml": "a10c99ea5d0cf7d527b474c7ca6cb45e883a6cfc8d782ba6e424755d9a102572", "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11", "SystemEx.dll": "c24f230d8a69a6da27acb6624ece0f88644acfe2aa27b362298c8951bd8d1967", "UnturnedDat.dll": "5df9a82b0bdabdb43da09b6975e1497e2b9524537ba362da2ea9a23ae2a075d9", diff --git a/redist/redist-server-preview-old/version.json b/redist/redist-server-preview-old/version.json index 77a6d18d..14c8e0c3 100644 --- a/redist/redist-server-preview-old/version.json +++ b/redist/redist-server-preview-old/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.26.1.0", - "BuildId": "21606347", - "NuGetVersion": "3.26.1.0", - "FilesHash": "BD0062D9F47D24C8CD32FEB5E69AE3A96F15D44285254BEF7A265722422367AF", - "LastUpdated": "2026-01-22T17:56:17.5895348Z" + "GameVersion": "3.26.1.1", + "BuildId": "21721727", + "NuGetVersion": "3.26.1.1", + "FilesHash": "228F14D329E98EC2B2F131D1EEEE5C962E9A87D1F3215D0CC950ACF4407163C1", + "LastUpdated": "2026-01-30T19:47:47.7315534Z" } \ No newline at end of file