@@ -2,7 +2,6 @@ Get-OBSZigZagShader
22-------------------
33
44### Synopsis
5-
65Get-OBSZigZagShader [[ -Radius] <float >] [[ -Angle] <float >] [[ -Period] <float >] [[ -Amplitude] <float >] [[ -CenterX] <float >] [[ -CenterY] <float >] [[ -Phase] <float >] [[ -Animate] <int >] [[ -Notes] <string >] [[ -SourceName] <string >] [[ -FilterName] <string >] [[ -ShaderText] <string >] [ -Force] [ -PassThru] [ -NoResponse] [ -UseShaderTime] [ <CommonParameters >]
76
87---
@@ -16,97 +15,97 @@ Get-OBSZigZagShader [[-Radius] <float>] [[-Angle] <float>] [[-Period] <float>] [
1615
1716| Type | Required| Position| PipelineInput|
1817| ---------| --------| --------| -------------|
19- | ` [float ] ` | false | 3 | false |
18+ | ` [Float ] ` | false | named | False |
2019
2120#### ** Angle**
2221
2322| Type | Required| Position| PipelineInput|
2423| ---------| --------| --------| -------------|
25- | ` [float ] ` | false | 1 | false |
24+ | ` [Float ] ` | false | named | False |
2625
2726#### ** Animate**
2827
2928| Type | Required| Position| PipelineInput|
3029| -------| --------| --------| -------------|
31- | ` [int ] ` | false | 7 | false |
30+ | ` [Int ] ` | false | named | False |
3231
3332#### ** CenterX**
3433
3534| Type | Required| Position| PipelineInput| Aliases |
3635| ---------| --------| --------| -------------| --------|
37- | ` [float ] ` | false | 4 | false | center_x|
36+ | ` [Float ] ` | false | named | False | center_x|
3837
3938#### ** CenterY**
4039
4140| Type | Required| Position| PipelineInput| Aliases |
4241| ---------| --------| --------| -------------| --------|
43- | ` [float ] ` | false | 5 | false | center_y|
42+ | ` [Float ] ` | false | named | False | center_y|
4443
4544#### ** FilterName**
4645
47- | Type | Required| Position| PipelineInput |
48- | ----------| --------| --------| --------------------- |
49- | ` [string ] ` | false | 10 | true (ByPropertyName) |
46+ | Type | Required| Position| PipelineInput|
47+ | ----------| --------| --------| -------------|
48+ | ` [String ] ` | false | named | False |
5049
5150#### ** Force**
5251
5352| Type | Required| Position| PipelineInput|
5453| ----------| --------| --------| -------------|
55- | ` [switch ] ` | false | Named | false |
54+ | ` [Switch ] ` | false | named | False |
5655
5756#### ** NoResponse**
5857
5958| Type | Required| Position| PipelineInput|
6059| ----------| --------| --------| -------------|
61- | ` [switch ] ` | false | Named | false |
60+ | ` [Switch ] ` | false | named | False |
6261
6362#### ** Notes**
6463
6564| Type | Required| Position| PipelineInput|
6665| ----------| --------| --------| -------------|
67- | ` [string ] ` | false | 8 | false |
66+ | ` [String ] ` | false | named | False |
6867
6968#### ** PassThru**
7069
7170| Type | Required| Position| PipelineInput|
7271| ----------| --------| --------| -------------|
73- | ` [switch ] ` | false | Named | false |
72+ | ` [Switch ] ` | false | named | False |
7473
7574#### ** Period**
7675
7776| Type | Required| Position| PipelineInput|
7877| ---------| --------| --------| -------------|
79- | ` [float ] ` | false | 2 | false |
78+ | ` [Float ] ` | false | named | False |
8079
8180#### ** Phase**
8281
8382| Type | Required| Position| PipelineInput|
8483| ---------| --------| --------| -------------|
85- | ` [float ] ` | false | 6 | false |
84+ | ` [Float ] ` | false | named | False |
8685
8786#### ** Radius**
8887
8988| Type | Required| Position| PipelineInput|
9089| ---------| --------| --------| -------------|
91- | ` [float ] ` | false | 0 | false |
90+ | ` [Float ] ` | false | named | False |
9291
9392#### ** ShaderText**
9493
9594| Type | Required| Position| PipelineInput| Aliases |
9695| ----------| --------| --------| -------------| -------------|
97- | ` [string ] ` | false | 11 | false | ShaderContent|
96+ | ` [String ] ` | false | named | False | ShaderContent|
9897
9998#### ** SourceName**
10099
101- | Type | Required| Position| PipelineInput | Aliases |
102- | ----------| --------| --------| --------------------- | -------------|
103- | ` [string ] ` | false | 9 | true (ByPropertyName) | SceneItemName|
100+ | Type | Required| Position| PipelineInput| Aliases |
101+ | ----------| --------| --------| -------------| -------------|
102+ | ` [String ] ` | false | named | False | SceneItemName|
104103
105104#### ** UseShaderTime**
106105
107106| Type | Required| Position| PipelineInput|
108107| ----------| --------| --------| -------------|
109- | ` [switch ] ` | false | Named | false |
108+ | ` [Switch ] ` | false | named | False |
110109
111110---
112111
@@ -122,11 +121,5 @@ System.String
122121
123122### Syntax
124123``` PowerShell
125- syntaxItem
126- ```
127- ``` PowerShell
128- ----------
129- ```
130- ``` PowerShell
131- {@{name=Get-OBSZigZagShader; CommonParameters=True; parameter=System.Object[]}}
124+ Get-OBSZigZagShader [[-Radius] <Float>] [[-Angle] <Float>] [[-Period] <Float>] [[-Amplitude] <Float>] [[-CenterX] <Float>] [[-CenterY] <Float>] [[-Phase] <Float>] [[-Animate] <Int>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]
132125```
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