Skip to content

Commit 733f314

Browse files
StartAutomatingStartAutomating
authored andcommitted
feat: Adding README to shader commands directory and regenerating shaders ( Fixes #163 )
1 parent 9629245 commit 733f314

1 file changed

Lines changed: 114 additions & 0 deletions

File tree

docs/Set-OBSDigitalRainShader.md

Lines changed: 114 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,114 @@
1+
Get-OBSDigitalRainShader
2+
------------------------
3+
4+
### Synopsis
5+
6+
Get-OBSDigitalRainShader [[-Font] <string>] [[-Noise] <string>] [[-BaseColor] <string>] [[-RainSpeed] <float>] [[-CharSpeed] <float>] [[-GlowContrast] <float>] [[-SourceName] <string>] [[-FilterName] <string>] [[-ShaderText] <string>] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] [<CommonParameters>]
7+
8+
---
9+
10+
### Description
11+
12+
---
13+
14+
### Parameters
15+
#### **BaseColor**
16+
17+
|Type |Required|Position|PipelineInput|Aliases |
18+
|----------|--------|--------|-------------|----------|
19+
|`[string]`|false |2 |false |base_color|
20+
21+
#### **CharSpeed**
22+
23+
|Type |Required|Position|PipelineInput|Aliases |
24+
|---------|--------|--------|-------------|----------|
25+
|`[float]`|false |4 |false |char_speed|
26+
27+
#### **FilterName**
28+
29+
|Type |Required|Position|PipelineInput |
30+
|----------|--------|--------|---------------------|
31+
|`[string]`|false |7 |true (ByPropertyName)|
32+
33+
#### **Font**
34+
35+
|Type |Required|Position|PipelineInput|
36+
|----------|--------|--------|-------------|
37+
|`[string]`|false |0 |false |
38+
39+
#### **Force**
40+
41+
|Type |Required|Position|PipelineInput|
42+
|----------|--------|--------|-------------|
43+
|`[switch]`|false |Named |false |
44+
45+
#### **GlowContrast**
46+
47+
|Type |Required|Position|PipelineInput|Aliases |
48+
|---------|--------|--------|-------------|-------------|
49+
|`[float]`|false |5 |false |glow_contrast|
50+
51+
#### **NoResponse**
52+
53+
|Type |Required|Position|PipelineInput|
54+
|----------|--------|--------|-------------|
55+
|`[switch]`|false |Named |false |
56+
57+
#### **Noise**
58+
59+
|Type |Required|Position|PipelineInput|
60+
|----------|--------|--------|-------------|
61+
|`[string]`|false |1 |false |
62+
63+
#### **PassThru**
64+
65+
|Type |Required|Position|PipelineInput|
66+
|----------|--------|--------|-------------|
67+
|`[switch]`|false |Named |false |
68+
69+
#### **RainSpeed**
70+
71+
|Type |Required|Position|PipelineInput|Aliases |
72+
|---------|--------|--------|-------------|----------|
73+
|`[float]`|false |3 |false |rain_speed|
74+
75+
#### **ShaderText**
76+
77+
|Type |Required|Position|PipelineInput|Aliases |
78+
|----------|--------|--------|-------------|-------------|
79+
|`[string]`|false |8 |false |ShaderContent|
80+
81+
#### **SourceName**
82+
83+
|Type |Required|Position|PipelineInput |Aliases |
84+
|----------|--------|--------|---------------------|-------------|
85+
|`[string]`|false |6 |true (ByPropertyName)|SceneItemName|
86+
87+
#### **UseShaderTime**
88+
89+
|Type |Required|Position|PipelineInput|
90+
|----------|--------|--------|-------------|
91+
|`[switch]`|false |Named |false |
92+
93+
---
94+
95+
### Inputs
96+
System.String
97+
98+
---
99+
100+
### Outputs
101+
* [Object](https://learn.microsoft.com/en-us/dotnet/api/System.Object)
102+
103+
---
104+
105+
### Syntax
106+
```PowerShell
107+
syntaxItem
108+
```
109+
```PowerShell
110+
----------
111+
```
112+
```PowerShell
113+
{@{name=Get-OBSDigitalRainShader; CommonParameters=True; parameter=System.Object[]}}
114+
```

0 commit comments

Comments
 (0)