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Update documentation and changelog
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Assets/Editor Toolbox/CHANGELOG.md

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## 0.10.4 [27.10.2021]
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### Added:
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- DynamicMinMaxSliderAttribute
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### Changed:
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- Fix dragging and dropping elements into arrays/list
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- Fix behaviour of EditorButtons in nested Editors
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## 0.10.2 [20.08.2021]
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Assets/Editor Toolbox/README.md

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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scrollableitems.png)
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#### Other ToolboxProperty attributes
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```csharp
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[IgnoreParent]
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public Quaternion q;
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```
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```csharp
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[DynamicMinMaxSlider(nameof(minValue), nameof(MaxValue))]
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public Vector2 vec2;
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public float minValue;
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public float MaxValue => 15.0f;
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```
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#### ToolboxArchetypeAttributes
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Using this attribute you are able to implement custom patterns of frequently grouped **ToolboxAttributes**.

Assets/Editor Toolbox/package.json

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{
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"name": "com.arimger.editor-toolbox",
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"displayName": "Editor Toolbox",
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"version": "0.10.2",
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"version": "0.10.4",
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"unity": "2018.1",
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"description": "Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.",
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"keywords": [

README.md

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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scrollableitems.png)
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#### Other ToolboxProperty attributes
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```csharp
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[IgnoreParent]
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public Quaternion q;
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```
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```csharp
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[DynamicMinMaxSlider(nameof(minValue), nameof(MaxValue))]
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public Vector2 vec2;
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public float minValue;
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public float MaxValue => 15.0f;
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```
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#### ToolboxArchetypeAttributes
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Using this attribute you are able to implement custom patterns of frequently grouped **ToolboxAttributes**.

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