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Refactored ToolboxEditorSceneViewObjectSelector style
1 parent 9d646b7 commit 4b1e6af

1 file changed

Lines changed: 13 additions & 20 deletions

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Assets/Editor Toolbox/Editor/SceneView/ToolboxEditorSceneViewObjectSelector.cs

Lines changed: 13 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,6 @@ public class ToolboxEditorSceneViewObjectSelector : EditorWindow
1818
private GameObject highlightedObject;
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private Vector2 size;
2020
private Vector2 buttonSize;
21-
private GUIStyle buttonStyle;
2221
private static readonly Color selectionColor = new Color(0.50f, 0.70f, 1.00f);
2322

2423
private int shiftMinSelectionId = -1;
@@ -38,25 +37,14 @@ public static void Show(List<GameObject> gameObjects, Vector2 position)
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window.ShowAsDropDown(rect, window.size);
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}
4039

41-
private void InitializeStyle()
42-
{
43-
buttonStyle = new GUIStyle(GUI.skin.button);
44-
buttonStyle.alignment = TextAnchor.MiddleLeft;
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}
46-
4740
private Vector2 CalculateSize()
4841
{
49-
if (buttonStyle == null)
50-
{
51-
InitializeStyle();
52-
}
53-
5442
size = Vector2.zero;
5543

5644
foreach (var go in gameObjects)
5745
{
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GUIContent content = EditorGUIUtility.ObjectContent(go, typeof(GameObject));
59-
Vector2 currentSize = buttonStyle.CalcSize(content);
47+
Vector2 currentSize = Style.buttonStyle.CalcSize(content);
6048
if (currentSize.x > size.x)
6149
{
6250
size.x = currentSize.x;
@@ -99,11 +87,6 @@ private void InitializeGameObjectPaths()
9987

10088
private void OnGUI()
10189
{
102-
if (buttonStyle == null)
103-
{
104-
InitializeStyle();
105-
}
106-
10790
if (Event.current.type == EventType.Layout)
10891
{
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return;
@@ -152,7 +135,7 @@ private void OnGUINormal()
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GUI.backgroundColor = selectionColor;
153136
}
154137

155-
if (GUI.Button(rect, content, buttonStyle))
138+
if (GUI.Button(rect, content, Style.buttonStyle))
156139
{
157140
GameObjectButtonPress(i);
158141
}
@@ -179,7 +162,7 @@ private void OnGUIMouseMove()
179162

180163
var content = EditorGUIUtility.ObjectContent(gameObject, typeof(GameObject));
181164

182-
GUI.Button(rect, content, buttonStyle);
165+
GUI.Button(rect, content, Style.buttonStyle);
183166

184167
if (rect.Contains(Event.current.mousePosition))
185168
{
@@ -345,5 +328,15 @@ private GameObject HighlightedObject
345328
}
346329
}
347330

331+
private static class Style
332+
{
333+
internal static readonly GUIStyle buttonStyle;
334+
335+
static Style()
336+
{
337+
buttonStyle = new GUIStyle(GUI.skin.button);
338+
buttonStyle.alignment = TextAnchor.MiddleLeft;
339+
}
340+
}
348341
}
349342
}

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