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CMakeLists.txt
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441 lines (394 loc) · 13.9 KB
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CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
PROJECT(trinity)
SET(CNAME "trinity")
SET(DNAME "trinity.ded")
SET(RENDERER_PREFIX ${CNAME})
SET(RENDERER_DEFAULT opengl) # valid options: opengl, vulkan, opengl2
OPTION(USE_SDL "" ON)
OPTION(USE_CURL "" ON)
OPTION(USE_LOCAL_HEADERS "" ON)
OPTION(USE_VULKAN "" ON)
OPTION(USE_SYSTEM_JPEG "" OFF)
OPTION(USE_RENDERER_DLOPEN "" ON)
OPTION(USE_VOIP "" ON)
OPTION(USE_OPENAL "" ON)
OPTION(USE_OPENAL_DLOPEN "" ON)
# ===== Emscripten/WebAssembly support =====
IF(EMSCRIPTEN)
SET(USE_VULKAN OFF)
SET(USE_RENDERER_DLOPEN OFF)
SET(USE_CURL OFF)
SET(USE_OPENAL ON)
SET(USE_OPENAL_DLOPEN OFF)
SET(RENDERER_DEFAULT opengl2)
SET(BASEGAME "baseq3")
SET(BINEXT "")
SET(RENDEXT "")
SET(CMAKE_EXECUTABLE_SUFFIX ".js")
# Disable LTO since Emscripten libraries aren't LTO enabled
SET(CMAKE_INTERPROCEDURAL_OPTIMIZATION FALSE)
option(EMSCRIPTEN_PRELOAD_FILE "Preload game files into .data file" OFF)
ENDIF()
# Get version from CI tag or git
if(DEFINED ENV{GITHUB_REF_NAME} AND "$ENV{GITHUB_REF_NAME}" MATCHES "^v[0-9]")
set(TRINITY_ENGINE_VERSION "$ENV{GITHUB_REF_NAME}")
else()
execute_process(
COMMAND git describe --tags --always --dirty
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE TRINITY_ENGINE_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
RESULT_VARIABLE GIT_RESULT
)
if(NOT GIT_RESULT EQUAL 0 OR NOT TRINITY_ENGINE_VERSION)
set(TRINITY_ENGINE_VERSION "unknown")
endif()
endif()
add_compile_definitions(TRINITY_ENGINE_VERSION="${TRINITY_ENGINE_VERSION}")
SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
AUX_SOURCE_DIRECTORY(code/qcommon QCOMMON_SRCS)
# exclude platform-dependent QVM bytecode compilers
list(FILTER QCOMMON_SRCS EXCLUDE REGEX ".*vm_[alxp].*.c")
# add platform-dependent QVM bytecode compilers
IF(EMSCRIPTEN)
# Emscripten uses interpreted VM only - no native bytecode compiler
ELSEIF(CMAKE_SYSTEM_PROCESSOR MATCHES AMD64|x86|i*86)
IF(CMAKE_SYSTEM_PROCESSOR MATCHES AMD64)
IF(WIN32)
SET(BINEXT .x64)
ELSE()
SET(BINEXT .x86_64)
ENDIF()
SET(RENDEXT _x86_64)
ELSE()
#SET(BINEXT .x86)
SET(RENDEXT _x86)
ENDIF()
list(APPEND QCOMMON_SRCS code/qcommon/vm_x86.c)
ELSEIF(CMAKE_SYSTEM_PROCESSOR MATCHES aarch64|arm64)
SET(BINEXT .aarch64)
SET(RENDEXT _aarch64)
list(APPEND QCOMMON_SRCS code/qcommon/vm_aarch64.c)
ELSEIF(CMAKE_SYSTEM_PROCESSOR MATCHES arm*)
SET(BINEXT .arm)
SET(RENDEXT _arm)
list(APPEND QCOMMON_SRCS code/qcommon/vm_armv7l.c)
ELSEIF(CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64le|ppc64")
IF(CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64le")
SET(BINEXT .ppc64le)
SET(RENDEXT _ppc64le)
list(APPEND QCOMMON_SRCS code/qcommon/vm_powerpc.c)
ELSE()
SET(BINEXT .ppc64)
SET(RENDEXT _ppc64)
list(APPEND QCOMMON_SRCS code/qcommon/vm_powerpc.c)
ENDIF()
ELSE()
TARGET_COMPILE_DEFINITIONS(qcommon PRIVATE -DNO_VM_COMPILED)
TARGET_COMPILE_DEFINITIONS(qcommon_ded PRIVATE -DNO_VM_COMPILED)
ENDIF()
# botlib
AUX_SOURCE_DIRECTORY(code/botlib BOTLIB_SRCS)
ADD_LIBRARY(botlib OBJECT ${BOTLIB_SRCS})
TARGET_COMPILE_DEFINITIONS(botlib PRIVATE BOTLIB)
AUX_SOURCE_DIRECTORY(code/server SERVER_SRCS)
list(REMOVE_ITEM SERVER_SRCS code/server/sv_rankings.c)
# zstd
SET(ZSTD_SRCS code/libzstd/zstd.c)
INCLUDE_DIRECTORIES(code/libzstd)
# opus (for VOIP)
IF(USE_VOIP)
SET(INTERNAL_OPUS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/code/thirdparty/opus-1.5.2)
FILE(GLOB_RECURSE OPUS_SOURCES ${INTERNAL_OPUS_DIR}/*.c)
ADD_LIBRARY(opus OBJECT ${OPUS_SOURCES})
TARGET_COMPILE_DEFINITIONS(opus PRIVATE OPUS_BUILD HAVE_LRINTF FLOATING_POINT FLOAT_APPROX USE_ALLOCA)
# Find all include directories in opus tree
FILE(GLOB OPUS_INCLUDE_DIRS ${INTERNAL_OPUS_DIR}/include ${INTERNAL_OPUS_DIR}/celt ${INTERNAL_OPUS_DIR}/silk ${INTERNAL_OPUS_DIR}/silk/float ${INTERNAL_OPUS_DIR}/src)
TARGET_INCLUDE_DIRECTORIES(opus PRIVATE ${OPUS_INCLUDE_DIRS})
# Suppress warnings on third-party code
IF(MSVC)
TARGET_COMPILE_OPTIONS(opus PRIVATE /w)
ELSE()
TARGET_COMPILE_OPTIONS(opus PRIVATE -w)
ENDIF()
SET(VOIP_CLIENT_SRCS code/client/cl_voip.c)
SET(VOIP_SERVER_SRCS code/server/sv_voip.c)
ENDIF()
# universal binary
ADD_LIBRARY(qcommon OBJECT ${QCOMMON_SRCS} ${SERVER_SRCS} ${ZSTD_SRCS})
# dedicated server
ADD_LIBRARY(qcommon_ded OBJECT ${QCOMMON_SRCS} ${SERVER_SRCS} ${ZSTD_SRCS})
TARGET_COMPILE_DEFINITIONS(qcommon_ded PUBLIC DEDICATED)
IF(USE_VOIP)
TARGET_COMPILE_DEFINITIONS(qcommon PRIVATE USE_VOIP)
TARGET_COMPILE_DEFINITIONS(qcommon_ded PRIVATE USE_VOIP)
ENDIF()
IF(EMSCRIPTEN)
TARGET_COMPILE_DEFINITIONS(qcommon PRIVATE NO_VM_COMPILED)
TARGET_COMPILE_DEFINITIONS(qcommon_ded PRIVATE NO_VM_COMPILED)
ELSEIF(NO_VM_COMPILED)
TARGET_COMPILE_DEFINITIONS(qcommon PRIVATE NO_VM_COMPILED)
TARGET_COMPILE_DEFINITIONS(qcommon_ded PRIVATE NO_VM_COMPILED)
ENDIF()
# client + cURL
AUX_SOURCE_DIRECTORY(code/client CLIENT_SRCS)
IF(NOT USE_CURL)
list(REMOVE_ITEM CLIENT_SRCS code/client/cl_curl.c)
ENDIF()
# VOIP and OpenAL source files are conditionally included
IF(NOT USE_VOIP)
list(REMOVE_ITEM CLIENT_SRCS code/client/cl_voip.c)
ENDIF()
IF(NOT USE_OPENAL)
list(REMOVE_ITEM CLIENT_SRCS code/client/snd_openal.c code/client/qal.c)
ENDIF()
#ADD_LIBRARY(client OBJECT ${CLIENT_SRCS})
# jpeg
IF(USE_SYSTEM_JPEG)
ADD_LIBRARY(client OBJECT ${CLIENT_SRCS})
find_package(JPEG REQUIRED)
TARGET_COMPILE_DEFINITIONS(client PRIVATE -DUSE_SYSTEM_JPEG)
TARGET_LINK_LIBRARIES(client ${JPEG_LIBRARIES})
ELSE()
AUX_SOURCE_DIRECTORY(code/libjpeg JPEG_SRCS)
#ADD_LIBRARY(jpeg ${JPEG_SRCS})
#TARGET_LINK_LIBRARIES(client jpeg)
ADD_LIBRARY(client OBJECT ${CLIENT_SRCS} ${JPEG_SRCS})
ENDIF()
# VOIP and OpenAL definitions for client
IF(USE_VOIP)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_VOIP)
TARGET_INCLUDE_DIRECTORIES(client PRIVATE ${OPUS_INCLUDE_DIRS})
ENDIF()
IF(USE_OPENAL)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_OPENAL)
IF(USE_OPENAL_DLOPEN)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_OPENAL_DLOPEN)
ENDIF()
ENDIF()
# renderers
AUX_SOURCE_DIRECTORY(code/renderercommon RENDERER_COMMON_SRCS)
AUX_SOURCE_DIRECTORY(code/renderer RENDERER_GL_SRCS)
AUX_SOURCE_DIRECTORY(code/renderervk RENDERER_VK_SRCS)
# ===== Renderer2 (GL2/GLSL) for Emscripten =====
IF(EMSCRIPTEN)
# Stringify GLSL shaders to C source files at configure time
SET(GLSL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/code/renderer2/glsl)
SET(GLSL_OUT_DIR ${CMAKE_CURRENT_BINARY_DIR}/glsl_generated)
FILE(MAKE_DIRECTORY ${GLSL_OUT_DIR})
FILE(GLOB GLSL_FILES ${GLSL_DIR}/*.glsl)
SET(GLSL_GENERATED_SRCS "")
FOREACH(GLSL_FILE ${GLSL_FILES})
GET_FILENAME_COMPONENT(GLSL_NAME ${GLSL_FILE} NAME_WE)
SET(GLSL_OUT ${GLSL_OUT_DIR}/${GLSL_NAME}.c)
# Read the GLSL file and generate a C string constant
FILE(READ ${GLSL_FILE} GLSL_CONTENT)
# Escape backslashes, then quotes, then convert newlines
STRING(REPLACE "\\" "\\\\" GLSL_CONTENT "${GLSL_CONTENT}")
STRING(REPLACE "\"" "\\\"" GLSL_CONTENT "${GLSL_CONTENT}")
STRING(REPLACE "\n" "\\n\"\n\"" GLSL_CONTENT "${GLSL_CONTENT}")
FILE(WRITE ${GLSL_OUT} "const char *fallbackShader_${GLSL_NAME} =\n\"${GLSL_CONTENT}\";\n")
LIST(APPEND GLSL_GENERATED_SRCS ${GLSL_OUT})
ENDFOREACH()
# Collect renderer2 sources (excluding stringify.c which is a host tool)
SET(RENDERER_GL2_SRCS "")
FILE(GLOB RENDERER_GL2_C_FILES code/renderer2/*.c)
FOREACH(SRC ${RENDERER_GL2_C_FILES})
GET_FILENAME_COMPONENT(SRC_NAME ${SRC} NAME)
IF(NOT SRC_NAME STREQUAL "stringify.c")
LIST(APPEND RENDERER_GL2_SRCS ${SRC})
ENDIF()
ENDFOREACH()
ADD_LIBRARY(${RENDERER_PREFIX}_opengl2 OBJECT
${RENDERER_GL2_SRCS}
${RENDERER_COMMON_SRCS}
${GLSL_GENERATED_SRCS})
TARGET_INCLUDE_DIRECTORIES(${RENDERER_PREFIX}_opengl2 PRIVATE ${GLSL_OUT_DIR})
ENDIF()
IF(USE_RENDERER_DLOPEN)
SET(AUX_SRCS
code/qcommon/q_shared.c
code/qcommon/puff.c
code/qcommon/q_math.c
)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_RENDERER_DLOPEN RENDERER_PREFIX="${RENDERER_PREFIX}" RENDERER_DEFAULT=${RENDERER_DEFAULT})
ADD_LIBRARY(${RENDERER_PREFIX}_opengl${RENDEXT} SHARED ${RENDERER_GL_SRCS} ${RENDERER_COMMON_SRCS} ${AUX_SRCS})
TARGET_COMPILE_DEFINITIONS(${RENDERER_PREFIX}_opengl${RENDEXT} PRIVATE USE_RENDERER_DLOPEN)
SET_TARGET_PROPERTIES(${RENDERER_PREFIX}_opengl${RENDEXT} PROPERTIES PREFIX "")
ADD_LIBRARY(${RENDERER_PREFIX}_vulkan${RENDEXT} SHARED ${RENDERER_VK_SRCS} ${RENDERER_COMMON_SRCS} ${AUX_SRCS})
TARGET_COMPILE_DEFINITIONS(${RENDERER_PREFIX}_vulkan${RENDEXT} PRIVATE USE_RENDERER_DLOPEN)
SET_TARGET_PROPERTIES(${RENDERER_PREFIX}_vulkan${RENDEXT} PROPERTIES PREFIX "")
ELSE()
IF(NOT EMSCRIPTEN)
IF(USE_VULKAN)
ADD_LIBRARY(${RENDERER_PREFIX}_vulkan OBJECT ${RENDERER_VK_SRCS} ${RENDERER_COMMON_SRCS})
ELSE()
ADD_LIBRARY(${RENDERER_PREFIX}_opengl OBJECT ${RENDERER_GL_SRCS} ${RENDERER_COMMON_SRCS})
ENDIF()
ENDIF()
ENDIF()
# common function, window system
IF(EMSCRIPTEN)
SET(Q3_SRCS
code/unix/unix_main.c
code/unix/unix_shared.c)
AUX_SOURCE_DIRECTORY(code/sdl Q3_UI_SRCS)
ELSEIF(UNIX)
SET (Q3_SRCS
code/unix/unix_main.c
code/unix/unix_shared.c
code/unix/linux_signals.c)
IF(USE_SDL)
AUX_SOURCE_DIRECTORY(code/sdl Q3_UI_SRCS)
ELSE()
SET(Q3_UI_SRCS
code/unix/linux_glimp.c
code/unix/linux_qgl.c
code/unix/linux_snd.c
code/unix/x11_dga.c
code/unix/x11_randr.c
code/unix/x11_vidmode.c)
IF(USE_VULKAN)
list(APPEND Q3_UI_SRCS code/unix/linux_qvk.c)
ENDIF()
ENDIF()
IF(APPLE)
SET(EXE_TYPE MACOSX_BUNDLE)
list(APPEND Q3_SRCS code/unix/quake3_flat.icns)
set_source_files_properties(code/unix/quake3_flat.icns PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
SET(MACOSX_BUNDLE_ICON_FILE quake3_flat.icns)
ENDIF()
ELSEIF(WIN32)
SET(EXE_TYPE WIN32)
IF(MSVC)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /MANIFEST:NO")
ADD_COMPILE_DEFINITIONS(_CRT_SECURE_NO_WARNINGS) # v3.12+
ENDIF()
SET(Q3_SRCS
code/win32/win_main.c
code/win32/win_shared.c
code/win32/win_syscon.c
code/win32/win_resource.rc)
SET(Q3_UI_SRCS
code/win32/win_gamma.c
code/win32/win_glimp.c
code/win32/win_input.c
code/win32/win_minimize.c
code/win32/win_qgl.c
code/win32/win_snd.c
code/win32/win_wndproc.c)
IF(USE_VULKAN)
list(APPEND Q3_UI_SRCS code/win32/win_qvk.c)
ENDIF()
ENDIF()
ADD_LIBRARY(q3ui OBJECT ${Q3_UI_SRCS})
IF(USE_VOIP)
TARGET_COMPILE_DEFINITIONS(q3ui PRIVATE USE_VOIP)
TARGET_INCLUDE_DIRECTORIES(q3ui PRIVATE ${OPUS_INCLUDE_DIRS})
ENDIF()
IF(EMSCRIPTEN)
# SDL is provided by Emscripten's ports system
TARGET_COMPILE_OPTIONS(q3ui PRIVATE "SHELL:-s USE_SDL=2")
TARGET_COMPILE_OPTIONS(client PRIVATE "SHELL:-s USE_SDL=2")
TARGET_COMPILE_OPTIONS(${RENDERER_PREFIX}_opengl2 PRIVATE "SHELL:-s USE_SDL=2")
ELSEIF(NOT MSVC)
IF(USE_SDL)
find_package(SDL2 REQUIRED)
TARGET_LINK_LIBRARIES(q3ui SDL2::Main)
ELSEIF(UNIX)
find_package (X11 REQUIRED)
TARGET_LINK_LIBRARIES(q3ui ${X11_LIBRARIES})
ENDIF()
ENDIF()
IF(USE_VULKAN)
TARGET_COMPILE_DEFINITIONS(q3ui PRIVATE USE_VULKAN_API)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_VULKAN_API)
ELSE()
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_OPENGL_API)
ENDIF()
IF(USE_RENDERER_DLOPEN OR NOT USE_VULKAN)
TARGET_COMPILE_DEFINITIONS(q3ui PRIVATE USE_OPENGL_API)
TARGET_COMPILE_DEFINITIONS(client PRIVATE USE_OPENGL_API)
ENDIF()
# client executable
SET(VOIP_LINK_SRCS "")
IF(USE_VOIP)
SET(VOIP_LINK_SRCS ${VOIP_SERVER_SRCS})
ENDIF()
ADD_EXECUTABLE(${CNAME}${BINEXT} ${EXE_TYPE} ${Q3_SRCS} ${VOIP_LINK_SRCS})
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} qcommon botlib client q3ui)
IF(USE_VOIP)
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} opus)
ENDIF()
#TARGET_LINK_OPTIONS(${CNAME} PRIVATE -fno-pie) # v3.13+
IF(EMSCRIPTEN)
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} ${RENDERER_PREFIX}_opengl2)
TARGET_LINK_OPTIONS(${CNAME}${BINEXT} PRIVATE
"SHELL:-s USE_SDL=2"
"SHELL:-s TOTAL_MEMORY=256MB"
"SHELL:-s STACK_SIZE=5MB"
"SHELL:-s MIN_WEBGL_VERSION=2"
"SHELL:-s MAX_WEBGL_VERSION=2"
"SHELL:-s EXPORTED_RUNTIME_METHODS=['FS','addRunDependency','removeRunDependency','ccall']"
"SHELL:-s EXPORTED_FUNCTIONS=['_main','_exit','_Cbuf_AddText','_CL_TV_GetPlayerList']"
"SHELL:-s EXIT_RUNTIME=1"
"SHELL:-s EXPORT_ES6"
"SHELL:-s EXPORT_NAME=TrinityEngine"
"SHELL:-s ALLOW_MEMORY_GROWTH"
"SHELL:-s FORCE_FILESYSTEM"
)
IF(EMSCRIPTEN_PRELOAD_FILE)
IF(NOT EXISTS "${CMAKE_SOURCE_DIR}/${BASEGAME}")
MESSAGE(FATAL_ERROR "No files in '${BASEGAME}' directory for emscripten to preload.")
ENDIF()
TARGET_LINK_OPTIONS(${CNAME}${BINEXT} PRIVATE
"SHELL:--preload-file ${BASEGAME}")
ENDIF()
# Deploy HTML template and config
SET(CLIENT_NAME ${CNAME})
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/code/web/client.html.in
${CMAKE_CURRENT_BINARY_DIR}/${CNAME}.html
@ONLY)
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/code/web/loader.js.in
${CMAKE_CURRENT_BINARY_DIR}/${CNAME}-loader.js
@ONLY)
ELSEIF(NOT USE_RENDERER_DLOPEN)
IF(USE_VULKAN)
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} ${RENDERER_PREFIX}_vulkan)
ELSE()
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} ${RENDERER_PREFIX}_opengl)
ENDIF()
ENDIF()
# dedicated server executable
IF(NOT EMSCRIPTEN)
SET(DED_VOIP_SRCS "")
IF(USE_VOIP)
SET(DED_VOIP_SRCS ${VOIP_SERVER_SRCS})
ENDIF()
ADD_EXECUTABLE(${DNAME}${BINEXT} ${EXE_TYPE} ${Q3_SRCS} ${DED_VOIP_SRCS})
TARGET_LINK_LIBRARIES(${DNAME}${BINEXT} qcommon_ded botlib)
#TARGET_LINK_OPTIONS(${DNAME} PRIVATE -fno-pie) # v3.13+
ENDIF()
IF(EMSCRIPTEN)
# No additional system libraries needed for Emscripten
ELSEIF(WIN32)
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} winmm comctl32 ws2_32)
TARGET_LINK_LIBRARIES(${DNAME}${BINEXT} winmm comctl32 ws2_32)
# Copy OpenAL Soft DLL next to client executable
IF(USE_OPENAL AND USE_OPENAL_DLOPEN)
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(OPENAL_DLL ${CMAKE_CURRENT_SOURCE_DIR}/code/libopenal/windows/mingw/lib64/OpenAL64.dll)
ELSE()
SET(OPENAL_DLL ${CMAKE_CURRENT_SOURCE_DIR}/code/libopenal/windows/mingw/lib32/OpenAL32.dll)
ENDIF()
ADD_CUSTOM_COMMAND(TARGET ${CNAME}${BINEXT} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${OPENAL_DLL}" "$<TARGET_FILE_DIR:${CNAME}${BINEXT}>")
ENDIF()
ELSE()
TARGET_LINK_LIBRARIES(${CNAME}${BINEXT} m ${CMAKE_DL_LIBS})
TARGET_LINK_LIBRARIES(${DNAME}${BINEXT} m ${CMAKE_DL_LIBS})
ENDIF()