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if (nSamples < 0) // buffer has reset to 0 -- xxx 2do bug: this shouldnt happen because it makes the range/histogram display not work properly/look off for one pixel
int nextpix = (dbi +(int)ratio +1) % (displayBufferSize+1); // position to next pixels index
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//if (nextpix <= dbi) { // at the end of the displaybuffer, this can occur and it causes the display to miss one pixel woth of sample - this circumvents that
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if (nextpix <= dbi) { // at the end of the displaybuffer, this can occur and it causes the display to miss one pixel woth of sample - this circumvents that
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