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Binary file modified redist/redist-client-preview-publicized/Assembly-CSharp.dll
Binary file not shown.
66 changes: 36 additions & 30 deletions redist/redist-client-preview-publicized/Assembly-CSharp.xml
Original file line number Diff line number Diff line change
Expand Up @@ -9026,31 +9026,6 @@
Server list filter for plugin usage.
</summary>
</member>
<member name="T:SDG.Unturned.ClientTextChatMessenger">
<summary>
Allows Unity events to send text chat messages from the client, for example to execute commands.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.DefaultText">
<summary>
Text to use when SendDefaultTextChatMessage is invoked.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.EChannel.Global">
<summary>
All players on the server will see the message.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.EChannel.Local">
<summary>
Only nearby players will see the message.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.Channel">
<summary>
Chat mode to send request in.
</summary>
</member>
<member name="F:SDG.Unturned.ELightingRain.NONE">
<summary>
Corresponds to not active and not blending with new weather system.
Expand Down Expand Up @@ -9135,6 +9110,12 @@
water is -1024, but atmosphere measure uses a default of zero.
</summary>
</member>
<member name="M:SDG.Unturned.LevelLighting.EditorDirtyClouds">
<summary>
Nelson 2025-09-01: hacking this in to reset cloud particle systems when changing time
in the level editor. Otherwise, it's hard to tell how the intensity affects them.
</summary>
</member>
<member name="M:SDG.Unturned.LevelLighting.tickCustomWeatherBlending(System.UInt32)">
<summary>
Ticked on dedicated server as well as client so that server can listen for weather events.
Expand Down Expand Up @@ -9192,6 +9173,31 @@
Only reset when created so that value is available after leaving all volumes.
</summary>
</member>
<member name="T:SDG.Unturned.ClientTextChatMessenger">
<summary>
Allows Unity events to send text chat messages from the client, for example to execute commands.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.DefaultText">
<summary>
Text to use when SendDefaultTextChatMessage is invoked.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.EChannel.Global">
<summary>
All players on the server will see the message.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.EChannel.Local">
<summary>
Only nearby players will see the message.
</summary>
</member>
<member name="F:SDG.Unturned.ClientTextChatMessenger.Channel">
<summary>
Chat mode to send request in.
</summary>
</member>
<member name="T:SDG.Unturned.ReverbGizmoComponent">
<summary>
Visualizes reverb zone in-game.
Expand Down Expand Up @@ -13671,6 +13677,11 @@
Optional parameter for error logging and responding to the invoker.
</summary>
</member>
<member name="T:SDG.Unturned.NetTransportFactory">
<summary>
Not extendable until transport API is better finalized.
</summary>
</member>
<member name="T:SDG.Unturned.OneShotAudioHandle">
<summary>
Wraps audio source to prevent caller from meddling with it, and to allow the implementation
Expand Down Expand Up @@ -13708,11 +13719,6 @@
Timer needs playId as well in case source has been recycled by the time duration expires.
</summary>
</member>
<member name="T:SDG.Unturned.NetTransportFactory">
<summary>
Not extendable until transport API is better finalized.
</summary>
</member>
<member name="F:SDG.Unturned.NPCHintReward.duration">
<summary>
How many seconds message should popup.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>RocketModFix.Unturned.Redist.Client.Publicized</id>
<version>3.25.8.106</version>
<version>3.25.8.107</version>
<description>
Unturned 3 Client-side redistributables. Standalone and always up-to-date.
</description>
Expand Down
4 changes: 2 additions & 2 deletions redist/redist-client-preview-publicized/manifest.sha256.json
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
{
"Assembly-CSharp.xml": "487c712e9e3f8c3d19194084a3de0c382187571c0ca792647920b5f8c58d9780",
"Assembly-CSharp.dll": "ead49cd2ba815d1cd8a5a66f7c30a6db0c54df04002376863478067e8e3bbd71"
"Assembly-CSharp.xml": "ff8a2a4631c11143fed5f492963e3e44ae7757a5344c3cfb5b9c79955737e9f1",
"Assembly-CSharp.dll": "4b1c145108ac552de4cc2a342da2e4a636d4748b95ae7f86c8ddf6f50b84f6db"
}
10 changes: 5 additions & 5 deletions redist/redist-client-preview-publicized/version.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"GameVersion": "3.25.8.106",
"BuildId": "19774812",
"NuGetVersion": "3.25.8.106",
"FilesHash": "23B21565B7FC9B9470CF9C671F49C79C260287A2562BF51288501338A5C2477B",
"LastUpdated": "2025-08-30T14:43:43.4100031Z"
"GameVersion": "3.25.8.107",
"BuildId": "19816665",
"NuGetVersion": "3.25.8.107",
"FilesHash": "47495E645F9B55753B535FCC18F73BD5DEFA3748278BA7749C405596FF86CAFD",
"LastUpdated": "2025-09-01T20:40:38.1915535Z"
}
Original file line number Diff line number Diff line change
@@ -1 +1 @@
3637054770442445560
5158407357026909489