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Binary file modified redist/redist-client-preview/Assembly-CSharp.dll
Binary file not shown.
130 changes: 65 additions & 65 deletions redist/redist-client-preview/Assembly-CSharp.xml
Original file line number Diff line number Diff line change
Expand Up @@ -198,58 +198,6 @@
whereas most only need the collider for general-purpose selection in the level editor.
</summary>
</member>
<member name="F:SDG.Unturned.Items.onItemRemoved">
<summary>
Nelson 2025-02-24: Warning that this is invoked *before* the item is actually removed from the items list.
(public issue #4894)
</summary>
</member>
<member name="M:SDG.Unturned.Items.checkSpaceEmpty(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte)">
checks whether a space contains any filled slots
</member>
<member name="M:SDG.Unturned.Items.checkSpaceDrag(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Boolean)">
checks whether an item can be dragged and takes into account if the item overlaps its old self
</member>
<member name="M:SDG.Unturned.Items.checkSpaceSwap(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte)">
<summary>
checks whether the spot currently used by the old item is big enough to fit the new item
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},SDG.Unturned.EItemType)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set ItemType to type.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},SDG.Unturned.EItemType,System.UInt16,System.Boolean)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set ItemType to type.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
• Set CaliberId to caliber.
• Set IncludeUnspecifiedCaliber to allowZeroCaliber.
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},System.UInt16,System.Boolean,System.Boolean)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set AssetRef to id.
• Set IncludeEmpty to findEmpty.
• Set IncludeMaxQuality to findHealthy.
</summary>
</member>
<member name="M:SDG.Unturned.Items.has(System.UInt16)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set MaxResultsCount to 1.
• Set AssetRef to id.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
</summary>
</member>
<member name="F:SDG.Unturned.EVehicleThirdPersonCameraMode.RotationDetached">
<summary>
Camera does not rotate when the car rotates.
Expand Down Expand Up @@ -386,6 +334,58 @@
Prevents menu from being shown twice without a restart.
</summary>
</member>
<member name="F:SDG.Unturned.Items.onItemRemoved">
<summary>
Nelson 2025-02-24: Warning that this is invoked *before* the item is actually removed from the items list.
(public issue #4894)
</summary>
</member>
<member name="M:SDG.Unturned.Items.checkSpaceEmpty(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte)">
checks whether a space contains any filled slots
</member>
<member name="M:SDG.Unturned.Items.checkSpaceDrag(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Boolean)">
checks whether an item can be dragged and takes into account if the item overlaps its old self
</member>
<member name="M:SDG.Unturned.Items.checkSpaceSwap(System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte,System.Byte)">
<summary>
checks whether the spot currently used by the old item is big enough to fit the new item
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},SDG.Unturned.EItemType)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set ItemType to type.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},SDG.Unturned.EItemType,System.UInt16,System.Boolean)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set ItemType to type.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
• Set CaliberId to caliber.
• Set IncludeUnspecifiedCaliber to allowZeroCaliber.
</summary>
</member>
<member name="M:SDG.Unturned.Items.search(System.Collections.Generic.List{SDG.Unturned.InventorySearch},System.UInt16,System.Boolean,System.Boolean)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set AssetRef to id.
• Set IncludeEmpty to findEmpty.
• Set IncludeMaxQuality to findHealthy.
</summary>
</member>
<member name="M:SDG.Unturned.Items.has(System.UInt16)">
<summary>
Please use SearchContents instead! To perform an equivalent search:
• Set MaxResultsCount to 1.
• Set AssetRef to id.
• Set IncludeEmpty to false.
• Set IncludeMaxQuality to true.
</summary>
</member>
<member name="E:SDG.Unturned.PlayerSkills.OnExperienceChanged_Global">
<summary>
Invoked after any player's experience value changes (not including loading).
Expand Down Expand Up @@ -921,11 +921,6 @@
Used by UI. True when underwater or inside non-breathable oxygen volume.
</summary>
</member>
<member name="P:SDG.Unturned.ArenaNode.radius">
<summary>
This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
</summary>
</member>
<member name="M:SDG.Unturned.ItemTool.getItem(System.UInt16,System.UInt16,System.Byte,System.Byte[],System.Boolean,SDG.Unturned.GetStatTrackerValueHandler)">
<summary>
No longer used in vanilla. Kept in case plugins are using it.
Expand Down Expand Up @@ -956,6 +951,11 @@
Unity's Camera.orthographicSize is half the height of the viewing volume. Width is calculated from aspect ratio.
</summary>
</member>
<member name="P:SDG.Unturned.ArenaNode.radius">
<summary>
This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
</summary>
</member>
<member name="F:SDG.Unturned.EWeatherStatusChange.BeginTransitionIn">
<summary>
Fading in.
Expand Down Expand Up @@ -18101,14 +18101,6 @@
Re-submit previous query after a query failure.
</summary>
</member>
<member name="T:SDG.Unturned.SleekFullscreenBox">
<summary>
Almost every menu has a container element for its contents which spans the entire screen. This element is then
animated into and out of view. In the IMGUI implementation this was fine because containers off-screen were not
processed, but with uGUI they were still considered active. To solve the uGUI performance overhead this class
was introduced to disable visibility after animating out of view.
</summary>
</member>
<member name="M:SDG.Unturned.UndergroundWhitelist.adjustPosition(UnityEngine.Vector3@,System.Single,System.Single)">
<summary>
If level is using underground whitelist then conditionally clamp world-space position.
Expand All @@ -18129,6 +18121,14 @@
Used by housing validation to check item isn't placed underground.
</summary>
</member>
<member name="T:SDG.Unturned.SleekFullscreenBox">
<summary>
Almost every menu has a container element for its contents which spans the entire screen. This element is then
animated into and out of view. In the IMGUI implementation this was fine because containers off-screen were not
processed, but with uGUI they were still considered active. To solve the uGUI performance overhead this class
was introduced to disable visibility after animating out of view.
</summary>
</member>
<member name="T:SDG.Unturned.TriggerEffectParameters">
<summary>
Payload for the EffectManager.triggerEffect method.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>RocketModFix.Unturned.Redist.Client</id>
<version>3.25.9.1-preview20179400</version>
<version>3.25.9.1-preview20227084</version>
<description>
Unturned 3 Client-side redistributables. Standalone and always up-to-date.
</description>
Expand Down
4 changes: 2 additions & 2 deletions redist/redist-client-preview/manifest.sha256.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "acf8fef3332a89b8b1bb3f12d876fb0556bb900f8ad913b5317748437dcb330a",
"com.rlabrecque.steamworks.net.dll": "846866e49c176c3cb2ef93b32dce218d3434faaeeb671464cdcb8b779efdd3f4",
"Assembly-CSharp.dll": "6087d55ad0f16f4e24c6cd6777bb7fbeefecfecdf0c538e5d80269dc1e27db24",
"Assembly-CSharp.dll": "7ba94152127a9dd54bbcc548411c6ff00a0beb5d97574c1d20cdfeff98fe2d33",
"SDG.NetTransport.dll": "232a0addc79ff549b64694f894a89a3bc309bcb8e2ae62a3f96d4e6f3c9b771f",
"Assembly-CSharp.xml": "2823bf3d7e5a5c950bd067602cc6b306a790ea973b665caee7fb2452ccfe9c5f",
"Assembly-CSharp.xml": "c294b67cbe24508a8df48f415adaa3dfed26d37fa312b729f9e357788ee9754d",
"SDG.NetPak.Runtime.xml": "032c8d2d0a3e1f15ef1139b98f5370eb1fb94d65bf01c4462a0c0e6578bb705a",
"SystemEx.dll": "1964b361dc6c5bee50248fc0dcceb6963996542469bf9063e4d656b3b995a18a",
"UnturnedDat.dll": "7a97d067e64b7f0f320f946d50a095b2ca2ba5c6148c204722eb0a2f09d5f091",
Expand Down
8 changes: 4 additions & 4 deletions redist/redist-client-preview/version.preview.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"GameVersion": "3.25.9.1",
"BuildId": "20179400",
"NuGetVersion": "3.25.9.1-preview20179400",
"FilesHash": "8007D9E51BA67DE6E71D2394BE1BD81D7E714E89DF60A2E898D58355F8905175",
"LastUpdated": "2025-09-29T21:30:04.4390286Z"
"BuildId": "20227084",
"NuGetVersion": "3.25.9.1-preview20227084",
"FilesHash": "24F88ABCE21136001E66119D96CA2C54E480EAC448D054AFF798D17F6374827F",
"LastUpdated": "2025-10-02T18:25:59.4176813Z"
}
Original file line number Diff line number Diff line change
@@ -1 +1 @@
3397468443174931216
3731965593787605802