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Original file line number Diff line number Diff line change
@@ -1 +1 @@
2516790954890765381
6396925983216513989
Binary file modified redist/redist-server-preview-old/Assembly-CSharp.dll
Binary file not shown.
124 changes: 92 additions & 32 deletions redist/redist-server-preview-old/Assembly-CSharp.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3552,56 +3552,56 @@
Is the Ctrl-C or Ctrl-Break signal being handled?
</summary>
</member>
<member name="T:SDG.Unturned.DamagePlayerParameters">
<member name="F:SDG.Unturned.ELoadingTip.MAX">
<summary>
Payload for the DamageTool.damagePlayer function.
Marker for counting number of tips.
</summary>
</member>
<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
<summary>
Should armor worn on matching limb be factored in?
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
</summary>
</member>
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
<summary>
Should game mode config damage multiplier be factored in?
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
</summary>
</member>
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
<member name="F:SDG.Unturned.LoadingUI.lastLoading">
<summary>
If player dies should it count towards quests?
Set to Time.frameCount + 1 while loading.
In the past used realtime, but that was unreliable if an individual frame took too long.
</summary>
</member>
<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
<summary>
Effect to apply to ragdoll if dead.
Select a loading image while on the startup screen or a level without any images.
</summary>
</member>
<member name="F:SDG.Unturned.ELoadingTip.MAX">
<member name="T:SDG.Unturned.DamagePlayerParameters">
<summary>
Marker for counting number of tips.
Payload for the DamageTool.damagePlayer function.
</summary>
</member>
<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
<summary>
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
Should armor worn on matching limb be factored in?
</summary>
</member>
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
<summary>
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
Should game mode config damage multiplier be factored in?
</summary>
</member>
<member name="F:SDG.Unturned.LoadingUI.lastLoading">
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
<summary>
Set to Time.frameCount + 1 while loading.
In the past used realtime, but that was unreliable if an individual frame took too long.
If player dies should it count towards quests?
</summary>
</member>
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
<summary>
Select a loading image while on the startup screen or a level without any images.
Effect to apply to ragdoll if dead.
</summary>
</member>
<member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER">
Expand Down Expand Up @@ -5560,7 +5560,7 @@
<member name="F:SDG.Unturned.ProfanityFilter.hardcodedBannedWords">
<summary>
2023-04-17: suggestion is to have a hardcoded list of hate speech that gets filtered
regardless of whether profanity filter is enabled. (https://forum.smartlydressedgames.com/t/22477)
regardless of whether profanity filter is enabled.
</summary>
</member>
<member name="M:SDG.Unturned.BarricadeDrop.ReceiveTransformRequest(SDG.Unturned.ServerInvocationContext@,UnityEngine.Vector3,UnityEngine.Quaternion)">
Expand Down Expand Up @@ -8178,6 +8178,11 @@
Used for engine RPM calculation.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.ShouldIncludeAirbornWheelsInAverageRpm">
<summary>
If false, only grounded wheels are included when calculating wheel RPM.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.AllowsEngineRpmAndGearsInHud">
<summary>
If this and UsesEngineRpmAndGears are true, HUD will show RPM and gear number.
Expand All @@ -8203,6 +8208,12 @@
How long between changing gears to allow another automatic gear change.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.GearShiftAllowSkippingGears">
<summary>
If true, engine can skip from (for example) 1st to 3rd gear if it keeps RPM within
the acceptable range.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.EngineIdleRpm">
<summary>
Minimum engine RPM.
Expand Down Expand Up @@ -8232,6 +8243,40 @@
Maximum torque (multiplied by output of torque curve).
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchTorqueReductionEnabled">
<summary>
If true, wheel RPM is reduced according to the difference between expected and actual
wheel RPM divided by torque reduction threshold.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchTorqueReductionThreshold">
<summary>
If torque reduction is enabled, torque is reduced to zero when difference between
expected and actual RPM is greater than this threshold.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftPreventShifting">
<summary>
If true, prevent changing gears when the difference between expected and actual
wheel RPM exceeds threshold.
</summary>
</member>
<!-- Badly formed XML comment ignored for member "P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftUpMinThreshold" -->
<member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftUpMaxThreshold">
<summary>
If prevent shifting is enabled, prevent changing gears up when the difference between
expected and actual wheel RPM is greater than this threshold.
I.e., if (expected - actual > max) it cannot shift up.
</summary>
</member>
<!-- Badly formed XML comment ignored for member "P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftDownMinThreshold" -->
<member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftDownMaxThreshold">
<summary>
If prevent shifting is enabled, prevent changing gears down when the difference between
expected and actual wheel RPM is greater than this threshold.
I.e., if (expected - actual > max) it cannot shift down.
</summary>
</member>
<member name="P:SDG.Unturned.VehicleAsset.hasCenterOfMassOverride">
<summary>
Was a center of mass specified in the .dat?
Expand Down Expand Up @@ -8498,6 +8543,21 @@
If not null and damage is applied, <see cref="M:SDG.Unturned.Animal.alertDamagedFromPoint(UnityEngine.Vector3)"/> is called with this position.
</summary>
</member>
<member name="F:SDG.Unturned.DamageAnimalParameters.instigator">
<summary>
Object responsible for creating this AnimalDamageParameters.
However, can be null if calling code didn't assign one.
Example types as of 2025-10-30:
- Kill Volume
- Bumper (vehicle impact)
- Interactable Sentry
- Interactable Trap
- Barrier (legacy per-object kill volume)
- Player Equipment (punch)
- Useable Gun
- Useable Melee
</summary>
</member>
<member name="F:SDG.Unturned.ENPCEventReplicationMode.AuthorityOnly">
<summary>
Do not replicate to clients. Run the event on the listen server (singleplayer) / dedicated server.
Expand Down Expand Up @@ -12556,25 +12616,25 @@
If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen.
</summary>
</member>
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)">
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
<summary>
In-game rich text does not support embedded YouTube videos, but they look great in the web browser,
so we simply remove them from the in-game text.
Get index within bounds assuming list is not empty.
</summary>
</member>
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)">
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
<summary>
Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text.
Add a new item using its default constructor.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)">
<summary>
Get index within bounds assuming list is not empty.
In-game rich text does not support embedded YouTube videos, but they look great in the web browser,
so we simply remove them from the in-game text.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)">
<summary>
Add a new item using its default constructor.
Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text.
</summary>
</member>
<member name="T:SDG.Unturned.DamageZombieParameters">
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>RocketModFix.Unturned.Redist.Server-Preview</id>
<version>3.25.10.104</version>
<version>3.25.10.105</version>
<description>
Unturned 3 Server-side Preview redistributables. Standalone and always up-to-date.
</description>
Expand Down
4 changes: 2 additions & 2 deletions redist/redist-server-preview-old/manifest.sha256.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "78da668b9a8aeec1c20e5bf42962c17a5644594c4512a3c54b9dca9bb40ffce1",
"com.rlabrecque.steamworks.net.dll": "85bdd7e334c539bf51ed4a5fb8a86e513ab955b12e6e98e05fbb488af6d3ddbf",
"Assembly-CSharp.dll": "540bc89151e046331522fdfbea62cd5735b957a738e0d9447abc8a9e731e0521",
"Assembly-CSharp.dll": "7a0483ee872143b76e87520f3528a3545fcfa2b3d1e3799fd9a7b5e7a8948541",
"SDG.NetTransport.dll": "30282bf456d2a3aebf8a2a3b0f45d867b1afc2c02a2a181eb3bc804be1304a4a",
"Assembly-CSharp.xml": "4dfc0cadc53e38653e78740fd9ff8d2d8afbb8e9bb52332b32f747fcab41e589",
"Assembly-CSharp.xml": "1405fc6f77104d854ee96f9e0e6cbfc7c459cc3549ec87ac8dccf6777a12add2",
"SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11",
"SystemEx.dll": "4ca3488939cd66448d6a56eeb69bd83d68037a2fdaa2c30c34ea5523a8b64080",
"UnturnedDat.dll": "16d59def882e69ac69921176c00b483989b59663a00003515d9784e23951c858",
Expand Down
10 changes: 5 additions & 5 deletions redist/redist-server-preview-old/version.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"GameVersion": "3.25.10.104",
"BuildId": "20593072",
"NuGetVersion": "3.25.10.104",
"FilesHash": "873AAFE8F062E48211A131A47CB4F22D633BD829436F3DAA8DF796F206E69831",
"LastUpdated": "2025-10-29T16:52:01.2090742Z"
"GameVersion": "3.25.10.105",
"BuildId": "20612740",
"NuGetVersion": "3.25.10.105",
"FilesHash": "25BA212E6E8D15FADFAE6B6E49E1D016B680896B57BB01125F6873FDDAA2272A",
"LastUpdated": "2025-10-30T22:18:44.0424211Z"
}