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Spruill-1/README.md

Hi, I'm David Spruill - a core Windows dev at Microsoft where I work on display technologies.

I'm primarily a C/C++/C#/Python dev, although I'm working on picking up Rust.

I'm happy to talk about the Windows display stack, and in my off time I am usually playing with some embedded systems or simple Arduino project.

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  1. ShaderLab ShaderLab Public

    A project to develop and evaluate D2D effects on Windows with HDR and wide gamut support.

    C++ 1