- "Synopsis": "\nGet-OBSTwoPassDropShadowShader [[-ViewProj] <float[][]>] [[-Image] <string>] [[-ElapsedTime] <float>] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-RandF] <float>] [[-UvSize] <float[]>] [[-ShadowOffsetX] <int>] [[-ShadowOffsetY] <int>] [[-ShadowBlurSize] <int>] [[-ShadowColor] <string>] [[-SourceName] <string>] [[-FilterName] <string>] [[-ShaderText] <string>] [-IsAlphaPremultiplied] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] [<CommonParameters>]\n",
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