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Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
package net.swofty.type.murdermysterygame.events;

import net.minestom.server.entity.ItemEntity;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.item.Material;
import net.swofty.type.murdermysterygame.TypeMurderMysteryGameLoader;
Expand All @@ -11,8 +10,6 @@
import net.swofty.type.generic.event.HypixelEvent;
import net.swofty.type.generic.event.HypixelEventClass;

import java.time.Duration;

public class ActionGoldDrop implements HypixelEventClass {

@HypixelEvent(node = EventNodes.PLAYER, requireDataLoaded = false)
Expand All @@ -29,17 +26,8 @@ public void run(ItemDropEvent event) {

Material material = event.getItemStack().material();

// Allow gold dropping - create shared ItemEntity that anyone can pick up
if (material == Material.GOLD_INGOT) {
ItemEntity itemEntity = new ItemEntity(event.getItemStack());
itemEntity.setInstance(
player.getInstance(),
player.getPosition().add(0, player.getEyeHeight(), 0)
);
itemEntity.setVelocity(
player.getPosition().add(0, 0.3, 0).direction().mul(6)
);
itemEntity.setPickupDelay(Duration.ofMillis(500));
event.setCancelled(true);
return;
}

Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
package net.swofty.type.murdermysterygame.events;

import net.minestom.server.event.inventory.InventoryItemChangeEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.swofty.type.murdermysterygame.TypeMurderMysteryGameLoader;
import net.swofty.type.murdermysterygame.game.Game;
import net.swofty.type.murdermysterygame.game.GameStatus;
import net.swofty.type.murdermysterygame.user.MurderMysteryPlayer;
import net.swofty.type.generic.event.EventNodes;
import net.swofty.type.generic.event.HypixelEvent;
import net.swofty.type.generic.event.HypixelEventClass;

public class ActionGoldInventoryMove implements HypixelEventClass {

@HypixelEvent(node = EventNodes.PLAYER, requireDataLoaded = false)
public void run(InventoryItemChangeEvent event) {
if (event.getInventory().getViewers().isEmpty()) return;
MurderMysteryPlayer player = (MurderMysteryPlayer) event.getInventory().getViewers().stream().findFirst().orElse(null);
if (player == null) return;

Game game = TypeMurderMysteryGameLoader.getPlayerGame(player);
if (game == null) return;
if (game.getGameStatus() != GameStatus.IN_PROGRESS) return;

int totalGold = 0;
for (int i = 0; i < 36; i++) {
ItemStack stack = player.getInventory().getItemStack(i);
if (stack.material() == Material.GOLD_INGOT) {
totalGold += stack.amount();
if (i != 8) {
player.getInventory().setItemStack(i, ItemStack.AIR);
}
}
}

if (totalGold > 0) {
player.getInventory().setItemStack(8, ItemStack.of(Material.GOLD_INGOT, totalGold));
} else {
ItemStack slot8Item = player.getInventory().getItemStack(8);
if (slot8Item.material() == Material.GOLD_INGOT) {
player.getInventory().setItemStack(8, ItemStack.AIR);
}
}
}
}

Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
package net.swofty.type.murdermysterygame.events;

import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.swofty.type.murdermysterygame.TypeMurderMysteryGameLoader;
import net.swofty.type.murdermysterygame.game.Game;
import net.swofty.type.murdermysterygame.game.GameStatus;
import net.swofty.type.murdermysterygame.user.MurderMysteryPlayer;
import net.swofty.type.generic.event.EventNodes;
import net.swofty.type.generic.event.HypixelEvent;
import net.swofty.type.generic.event.HypixelEventClass;

public class ActionPlayerTick implements HypixelEventClass {

@HypixelEvent(node = EventNodes.PLAYER, requireDataLoaded = false)
public void run(PlayerTickEvent event) {
if (!(event.getPlayer() instanceof MurderMysteryPlayer player)) return;

Game game = TypeMurderMysteryGameLoader.getPlayerGame(player);
if (game == null) return;

if (game.getGameStatus() == GameStatus.IN_PROGRESS || game.getGameStatus() == GameStatus.ENDING) {
if (player.getFood() < 20) {
player.setFood(20);
player.setFoodSaturation(20.0f);
}

ItemStack slot8Item = player.getInventory().getItemStack(8);
if (slot8Item.material() != Material.GOLD_INGOT) {
int totalGold = 0;
for (int i = 0; i < 36; i++) {
ItemStack stack = player.getInventory().getItemStack(i);
if (stack.material() == Material.GOLD_INGOT) {
totalGold += stack.amount();
if (i != 8) {
player.getInventory().setItemStack(i, ItemStack.AIR);
}
}
}
if (totalGold > 0) {
player.getInventory().setItemStack(8, ItemStack.of(Material.GOLD_INGOT, totalGold));
}
}
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -333,6 +333,8 @@ private void setupPlayerForWaiting(MurderMysteryPlayer player) {
player.setGameMode(GameMode.ADVENTURE);
player.setEliminated(false);
player.resetGold();
player.setFood(20);
player.setFoodSaturation(20.0f);
}

private Pos getWaitingPosition() {
Expand All @@ -351,6 +353,9 @@ private void setupPlayerForGame(MurderMysteryPlayer player, GameRole role) {
Pos spawnPos = getRandomSpawnPosition();
player.teleport(spawnPos);

player.setFood(20);
player.setFoodSaturation(20.0f);

if (role == GameRole.DETECTIVE) {
weaponManager.giveDetectiveBow(player);
}
Expand All @@ -374,6 +379,8 @@ private void setupPlayerForSpectator(MurderMysteryPlayer player) {

player.setAllowFlying(true);
player.setFlying(true);
player.setFood(20);
player.setFoodSaturation(20.0f);
}

private void setupHiddenNametags() {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ public void startSpawning() {

player.sendPacket(new CollectItemPacket(goldEntity.getEntityId(), player.getEntityId(), 1));

player.getInventory().addItemStack(ItemStack.of(Material.GOLD_INGOT, 1));
addGoldToSlot(player, 1);

player.sendMessage(Component.text("+1 Gold", NamedTextColor.GOLD));

Expand Down Expand Up @@ -119,7 +119,7 @@ public boolean collectGold(MurderMysteryPlayer player, Entity goldEntity) {
spawnedGold.remove(goldEntity);
goldEntity.remove();

player.getInventory().addItemStack(ItemStack.of(Material.GOLD_INGOT, 1));
addGoldToSlot(player, 1);

trackGoldAchievements(player, 1);

Expand Down Expand Up @@ -160,21 +160,22 @@ public List<Entity> getSpawnedGold() {
}

public int countGoldInInventory(MurderMysteryPlayer player) {
return Arrays.stream(player.getInventory().getItemStacks())
.filter(stack -> stack.material() == Material.GOLD_INGOT)
.mapToInt(ItemStack::amount)
.sum();
ItemStack slot8Item = player.getInventory().getItemStack(8);
if (slot8Item.material() == Material.GOLD_INGOT) {
return slot8Item.amount();
}
return 0;
}

public void removeGoldFromInventory(MurderMysteryPlayer player, int amount) {
PlayerInventory inventory = player.getInventory();
int remaining = amount;
for (int i = 0; i < inventory.getSize() && remaining > 0; i++) {
ItemStack stack = inventory.getItemStack(i);
if (stack.material() == Material.GOLD_INGOT) {
int remove = Math.min(stack.amount(), remaining);
inventory.setItemStack(i, stack.amount() > remove ? stack.withAmount(stack.amount() - remove) : ItemStack.AIR);
remaining -= remove;
ItemStack slot8Item = inventory.getItemStack(8);
if (slot8Item.material() == Material.GOLD_INGOT) {
int remove = Math.min(slot8Item.amount(), amount);
if (slot8Item.amount() > remove) {
inventory.setItemStack(8, slot8Item.withAmount(slot8Item.amount() - remove));
} else {
inventory.setItemStack(8, ItemStack.AIR);
}
}
}
Expand All @@ -186,4 +187,15 @@ public void checkPlayerGoldForBow(MurderMysteryPlayer player) {
game.getWeaponManager().giveInnocentBow(player);
}
}

private void addGoldToSlot(MurderMysteryPlayer player, int amount) {
PlayerInventory inventory = player.getInventory();
ItemStack slot8Item = inventory.getItemStack(8);

if (slot8Item.material() == Material.GOLD_INGOT) {
inventory.setItemStack(8, slot8Item.withAmount(slot8Item.amount() + amount));
} else {
inventory.setItemStack(8, ItemStack.of(Material.GOLD_INGOT, amount));
}
}
}