Add heatmap debug mode for compute GSplat rasterizer#8599
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mvaligursky merged 1 commit intomainfrom Apr 14, 2026
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Adds GSPLAT_DEBUG_HEATMAP debug rendering mode that visualizes the average number of splats processed per pixel in each tile before the transmittance early-out, displayed as a blue-to-red color ramp at tile resolution using workgroup-shared atomics.
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Adds a new
GSPLAT_DEBUG_HEATMAPdebug rendering mode for the compute Gaussian splat rasterizer. The heatmap visualizes the average number of splats processed per pixel in each tile before the transmittance early-out, displayed as a blue-to-red color ramp at tile resolution.Changes:
GSPLAT_DEBUG_HEATMAPconstant for the new debug modeAPI Changes:
GSPLAT_DEBUG_HEATMAP— set viaapp.scene.gsplat.debug = GSPLAT_DEBUG_HEATMAPGSPLAT_RENDERER_COMPUTE